Lines Matching full:mark
83 // Find the default mark bitmap.
106 // Builds a mark stack and recursively mark until it empties.
111 // Make a space immune, immune spaces have all live objects marked - that is the mark and
117 // Bind the live bits to the mark bits of bitmaps for spaces that are never collected, ie
118 // the image. Mark that portion of the heap as immune.
127 // Builds a mark stack with objects on dirty cards and recursively mark until it empties.
132 // Remarks the root set after completing the concurrent mark.
242 // Returns true if the object has its bit set in the mark bitmap.
269 // Mark the vm thread roots.
278 // mark, otherwise we unmark.
282 // Returns true if we need to add obj to a mark stack.
304 // Expand mark stack to 2x its current size.
366 // Recursively blackens objects on the mark stack.