Lines Matching full:live
208 live_stack_.reset(accounting::ObjectStack::Create("live stack",
666 // This is covering the allocation/live stack swapping that is done without mutators suspended.
692 // We need to check the bitmaps again since there is a race where we mark something as live and
791 // stack or the live bitmap.
1027 // is empty, so the live bitmap is the only place we need to look.
1065 // is empty, so the live bitmap is the only place we need to look.
1110 // is empty, so the live bitmap is the only place we need to look.
1373 // Verify that the reference is live.
1423 // Print out how the object is live.
1425 LOG(ERROR) << "Object " << obj << " found in live bitmap";
1431 LOG(ERROR) << "Object " << obj << " found in live stack";
1437 LOG(ERROR) << "Ref " << ref << " found in live stack";
1480 // be live or else how did we find it in the live bitmap?
1513 // We don't want to verify the objects in the live stack since they themselves may be
1541 // If the object is not dirty and it is referencing something in the live stack other than
1552 LOG(ERROR) << "Object " << obj << " found in live stack";
1555 LOG(ERROR) << "Object " << obj << " found in live bitmap";
1558 << " references " << ref << " " << PrettyTypeOf(ref) << " in live stack";
1570 LOG(ERROR) << (is_static ? "Static " : "") << "field in the live stack is "
1620 // We need to sort the live stack since we binary search it.
1625 // We can verify objects in the live stack since none of these should reference dead objects.
1674 // Check that all objects which reference things in the live stack are on dirty cards.
1680 // Sort the live stack so that we can quickly binary search it later.
2026 // We don't have a good measure of how worthwhile a trim might be. We can't use the live bitmap