Lines Matching full:allocation
85 // GC triggered by a failed allocation. Thread doing allocation is blocked waiting for GC before
86 // retrying allocation.
116 // Used so that we don't overflow the allocation time atomic integer.
366 // Mark all the objects in the allocation stack in the specified bitmap.
437 // Handles Allocate()'s slow allocation path with GC involved after
438 // an initial allocation attempt failed.
504 // Swap the allocation stack with the live stack.
516 // The allocation space we are currently allocating into.
609 // it completes ahead of an allocation failing.
621 // Number of bytes allocated. Adjusted after each allocation and free.
657 // Estimated allocation rate (bytes / second). Computed between the time of the last GC cycle
668 // Allocation stack, new allocations go here so that we can do sticky mark bits. This enables us
674 // Second allocation stack so that we can process allocation with the heap unlocked.