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Lines Matching full:mods

100  * values for mods valid for the event being evaluated will be filled in.
172 const JdwpEventMod* pMod = &pEvent->mods[i];
196 * If one or more "break"-type mods are used, register them with
200 const JdwpEventMod* pMod = &pEvent->mods[i];
259 JdwpEventMod* pMod = &pEvent->mods[i];
332 int allocSize = offsetof(JdwpEvent, mods) +
333 numMods * sizeof(newEvent->mods[0]);
355 * Free any hairy bits in the mods.
358 if (pEvent->mods[i].modKind == MK_CLASS_MATCH) {
359 free(pEvent->mods[i].classMatch.classPattern);
360 pEvent->mods[i].classMatch.classPattern = NULL;
362 if (pEvent->mods[i].modKind == MK_CLASS_EXCLUDE) {
363 free(pEvent->mods[i].classExclude.classPattern);
364 pEvent->mods[i].classExclude.classPattern = NULL;
395 if (pEvent->mods[i].modKind == MK_COUNT &&
396 pEvent->mods[i].count.count == 0)
456 * See if the event's mods match up with the contents of "basket".
459 * need to do this even if later mods cause us to ignore the event.
463 JdwpEventMod* pMod = pEvent->mods;
529 * Find all events of type "eventKind" with mods that match up with the
535 * DO NOT call this multiple times for the same eventKind, as Count mods are
797 * Valid mods:
916 * Valid mods:
1013 * Valid mods:
1117 * Valid mods:
1210 * Valid mods:
1222 * Valid mods: