Lines Matching refs:across
2653 SPILL_TMP1(%ecx) # save obj pointer across call
2703 SPILL_TMP1(%ecx) # save objpointer across call
2758 SPILL_TMP1(%ecx) # save obj pointer across call
2811 SPILL_TMP1(%ecx) # save obj pointer across call
2864 SPILL_TMP1(%ecx) # save obj pointer across call
2917 SPILL_TMP1(%ecx) # save obj pointer across call
2970 SPILL_TMP1(%ecx) # save obj pointer across call
3023 SPILL_TMP1(%ecx) # save obj pointer across call
3073 SPILL_TMP1(%ecx) # save obj pointer across call
3128 SPILL_TMP1(%ecx) # save obj pointer across call
3189 SPILL_TMP1(%ecx) # save obj pointer across call
3243 SPILL_TMP1(%ecx) # save obj pointer across call
3297 SPILL_TMP1(%ecx) # save obj pointer across call
3351 SPILL_TMP1(%ecx) # save obj pointer across call
7492 SPILL_TMP1(%ecx) # save obj pointer across call
7546 SPILL_TMP1(%ecx) # save obj pointer across call
7708 SPILL_TMP1(%ecx) # save obj pointer across call
8220 SPILL_TMP1(%ecx) # save obj pointer across call