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Lines Matching refs:SOCKET

15 #include "net/socket/client_socket.h"
23 // The IP address(es) and port number to connect to. The TCP socket will try
32 // AdoptSocket causes the given, connected socket to be adopted as a TCP
33 // socket. This object must not be connected. This object takes ownership of
34 // the given socket and then acts as if Connect() had been called. This
37 void AdoptSocket(SOCKET socket);
56 // Socket methods:
66 // State machine for connecting the socket.
104 SOCKET socket_;
112 // The various states that the socket could be in.
116 // The core of the socket that can live longer than the socket itself. We pass
135 // This socket was previously disconnected and has not been re-connected.