Lines Matching refs:Rotation
278 gfx::Display::Rotation rotation) {
286 if (info.rotation() == rotation)
288 info.set_rotation(rotation);
338 gfx::Display::Rotation rotation,
347 display_info_[display_id].set_rotation(rotation);
553 (current_display.rotation() != new_display.rotation())) {
825 new_display.set_rotation(display_info.rotation());