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Lines Matching refs:GLC

9 #include "cc/output/gl_renderer.h"  // For the GLC() macro.
45 GLC(context, context->deleteShader(vertex_shader_id_));
58 GLC(context, context->linkProgram(program_));
64 GLC(context, context->getProgramiv(program_, GL_LINK_STATUS, &linked));
68 GLC(context, context->deleteProgram(program_));
79 GLC(context, context->deleteProgram(program_));
91 GLC(context, context->shaderSource(shader, shader_source.data()));
92 GLC(context, context->compileShader(shader));
95 GLC(context, context->getShaderiv(shader, GL_COMPILE_STATUS, &compiled));
97 GLC(context, context->deleteShader(shader));
114 GLC(context, context->attachShader(program_object, vertex_shader));
115 GLC(context, context->attachShader(program_object, fragment_shader));
118 GLC(context,
122 GLC(context,
126 GLC(context,
137 GLC(context, context->deleteShader(vertex_shader_id_));
141 GLC(context, context->deleteShader(fragment_shader_id_));