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Lines Matching refs:svg

8 //   - properly clip the SVG elements when they render, right now we are just
29 var svgNS = 'http://www.w3.org/2000/svg';
214 // Constants for SVG rendering...
297 // This means that scrolling an SVG element doesn't really work properly
299 // [ thread names ] [ svg timeline ]
301 // We make a fake scrollbar, which doesn't actually have the SVG inside of it,
303 // scrolled we rerender the scene. This means that the SVG element is never
306 // what needs to be renderer, convert from milliseconds to SVG pixels, and then
307 // draw the update into the static SVG element... Y coordinates are still
377 // Create all of the DOM elements for the SVG scene.
384 // Container holds the thread names, SVG element, and fake scroll bar.
389 // done in HTML for easier/better text support than SVG.
401 // SVG div goes along the right side, it holds the SVG element and our fake
406 // The SVG element, static width, and we will update the height after we've
408 var svg = document.createElementNS(svgNS, 'svg');
409 svg.setAttributeNS(null, 'height', svgheight);
410 svg.setAttributeNS(null, 'width', this.kTimelineWidthPx);
425 // Set the SVG mouseover handler to write the data to the infoarea.
426 svg.addEventListener('mouseover', (function(infoarea) {
436 svgdiv.appendChild(svg);
453 // The SVG element will of course need updating.
454 'svg': svg,
632 var svg = dom.svg;
637 while (svg.firstChild)
638 svg.removeChild(svg.firstChild);
640 // Don't actually need this, but you can't transform on an svg element,
667 var rect = document.createElementNS('http://www.w3.org/2000/svg', 'rect');
676 var line = document.createElementNS('http://www.w3.org/2000/svg', 'line');
690 svg.appendChild(svgg);