Lines Matching full:next
141 // CHECK-NEXT: [[X:%.*]] = alloca float
142 // CHECK-NEXT: [[F:%.*]] = alloca float
143 // CHECK-NEXT: [[TMP0:%.*]] = alloca float
144 // CHECK-NEXT: [[TMP1:%.*]] = alloca float
145 // CHECK-NEXT: store float* {{%.*}}, float** [[FP]]
147 // CHECK-NEXT: [[T0:%.*]] = load float** [[FP]]
148 // CHECK-NEXT: store float 1.000000e+00, float* [[T0]], align 4
151 // CHECK-NEXT: store float 2.000000e+00, float* [[X]], align 4
154 // CHECK-NEXT: [[T0:%.*]] = load float** [[FP]]
155 // CHECK-NEXT: [[T1:%.*]] = bitcast float* [[T0]] to i8*
156 // CHECK-NEXT: [[T2:%.*]] = bitcast float* [[TMP0]] to i8*
157 // CHECK-NEXT: call arm_aapcscc void @__atomic_load(i32 4, i8* [[T1]], i8* [[T2]], i32 5)
158 // CHECK-NEXT: [[T3:%.*]] = load float* [[TMP0]], align 4
159 // CHECK-NEXT: store float [[T3]], float* [[F]]
162 // CHECK-NEXT: [[T0:%.*]] = load float* [[F]], align 4
163 // CHECK-NEXT: [[T1:%.*]] = load float** [[FP]], align 4
164 // CHECK-NEXT: store float [[T0]], float* [[TMP1]], align 4
165 // CHECK-NEXT: [[T2:%.*]] = bitcast float* [[T1]] to i8*
166 // CHECK-NEXT: [[T3:%.*]] = bitcast float* [[TMP1]] to i8*
167 // CHECK-NEXT: call arm_aapcscc void @__atomic_store(i32 4, i8* [[T2]], i8* [[T3]], i32 5)
170 // CHECK-NEXT: ret void
176 // CHECK-NEXT: [[X:%.*]] = alloca [[CF]], align 8
177 // CHECK-NEXT: [[F:%.*]] = alloca [[CF]], align 4
178 // CHECK-NEXT: [[TMP0:%.*]] = alloca [[CF]], align 8
179 // CHECK-NEXT: [[TMP1:%.*]] = alloca [[CF]], align 8
180 // CHECK-NEXT: store [[CF]]*
182 // CHECK-NEXT: [[P:%.*]] = load [[CF]]** [[FP]]
183 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[P]], i32 0, i32 0
184 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]]* [[P]], i32 0, i32 1
185 // CHECK-NEXT: store float 1.000000e+00, float* [[T0]]
186 // CHECK-NEXT: store float 0.000000e+00, float* [[T1]]
189 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[X]], i32 0, i32 0
190 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]]* [[X]], i32 0, i32 1
191 // CHECK-NEXT: store float 2.000000e+00, float* [[T0]]
192 // CHECK-NEXT: store float 0.000000e+00, float* [[T1]]
195 // CHECK-NEXT: [[T0:%.*]] = load [[CF]]** [[FP]]
196 // CHECK-NEXT: [[T1:%.*]] = bitcast [[CF]]* [[T0]] to i8*
197 // CHECK-NEXT: [[T2:%.*]] = bitcast [[CF]]* [[TMP0]] to i8*
198 // CHECK-NEXT: call arm_aapcscc void @__atomic_load(i32 8, i8* [[T1]], i8* [[T2]], i32 5)
199 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[TMP0]], i32 0, i32 0
200 // CHECK-NEXT: [[R:%.*]] = load float* [[T0]]
201 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[TMP0]], i32 0, i32 1
202 // CHECK-NEXT: [[I:%.*]] = load float* [[T0]]
203 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[F]], i32 0, i32 0
204 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]]* [[F]], i32 0, i32 1
205 // CHECK-NEXT: store float [[R]], float* [[T0]]
206 // CHECK-NEXT: store float [[I]], float* [[T1]]
209 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[F]], i32 0, i32 0
210 // CHECK-NEXT: [[R:%.*]] = load float* [[T0]]
211 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[F]], i32 0, i32 1
212 // CHECK-NEXT: [[I:%.*]] = load float* [[T0]]
213 // CHECK-NEXT: [[DEST:%.*]] = load [[CF]]** [[FP]], align 4
214 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]]* [[TMP1]], i32 0, i32 0
215 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]]* [[TMP1]], i32 0, i32 1
216 // CHECK-NEXT: store float [[R]], float* [[T0]]
217 // CHECK-NEXT: store float [[I]], float* [[T1]]
218 // CHECK-NEXT: [[T0:%.*]] = bitcast [[CF]]* [[DEST]] to i8*
219 // CHECK-NEXT: [[T1:%.*]] = bitcast [[CF]]* [[TMP1]] to i8*
220 // CHECK-NEXT: call arm_aapcscc void @__atomic_store(i32 8, i8* [[T0]], i8* [[T1]], i32 5)
223 // CHECK-NEXT: ret void
230 // CHECK-NEXT: [[X:%.*]] = alloca [[S]], align 8
231 // CHECK-NEXT: [[F:%.*]] = alloca [[S:%.*]], align 2
232 // CHECK-NEXT: [[TMP0:%.*]] = alloca [[S]], align 8
233 // CHECK-NEXT: store [[S]]*
235 // CHECK-NEXT: [[P:%.*]] = load [[S]]** [[FP]]
236 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[P]], i32 0, i32 0
237 // CHECK-NEXT: store i16 1, i16* [[T0]], align 2
238 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[P]], i32 0, i32 1
239 // CHECK-NEXT: store i16 2, i16* [[T0]], align 2
240 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[P]], i32 0, i32 2
241 // CHECK-NEXT: store i16 3, i16* [[T0]], align 2
242 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[P]], i32 0, i32 3
243 // CHECK-NEXT: store i16 4, i16* [[T0]], align 2
246 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[X]], i32 0, i32 0
247 // CHECK-NEXT: store i16 1, i16* [[T0]], align 2
248 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[X]], i32 0, i32 1
249 // CHECK-NEXT: store i16 2, i16* [[T0]], align 2
250 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[X]], i32 0, i32 2
251 // CHECK-NEXT: store i16 3, i16* [[T0]], align 2
252 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]]* [[X]], i32 0, i32 3
253 // CHECK-NEXT: store i16 4, i16* [[T0]], align 2
256 // CHECK-NEXT: [[T0:%.*]] = load [[S]]** [[FP]]
257 // CHECK-NEXT: [[T1:%.*]] = bitcast [[S]]* [[T0]] to i8*
258 // CHECK-NEXT: [[T2:%.*]] = bitcast [[S]]* [[F]] to i8*
259 // CHECK-NEXT: call arm_aapcscc void @__atomic_load(i32 8, i8* [[T1]], i8* [[T2]], i32 5)
262 // CHECK-NEXT: [[T0:%.*]] = load [[S]]** [[FP]]
263 // CHECK-NEXT: [[T1:%.*]] = bitcast [[S]]* [[TMP0]] to i8*
264 // CHECK-NEXT: [[T2:%.*]] = bitcast [[S]]* [[F]] to i8*
265 // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[T1]], i8* [[T2]], i32 8, i32 2, i1 false)
266 // CHECK-NEXT: [[T3:%.*]] = bitcast [[S]]* [[T0]] to i8*
267 // CHECK-NEXT: [[T4:%.*]] = bitcast [[S]]* [[TMP0]] to i8*
268 // CHECK-NEXT: call arm_aapcscc void @__atomic_store(i32 8, i8* [[T3]], i8* [[T4]], i32 5)
271 // CHECK-NEXT: ret void
278 // CHECK-NEXT: [[X:%.*]] = alloca [[APS]], align 8
279 // CHECK-NEXT: [[F:%.*]] = alloca [[PS:%.*]], align 2
280 // CHECK-NEXT: [[TMP0:%.*]] = alloca [[APS]], align 8
281 // CHECK-NEXT: [[TMP1:%.*]] = alloca [[APS]], align 8
282 // CHECK-NEXT: [[A:%.*]] = alloca i32, align 4
283 // CHECK-NEXT: [[TMP2:%.*]] = alloca %struct.PS, align 2
284 // CHECK-NEXT: [[TMP3:%.*]] = alloca [[APS]], align 8
285 // CHECK-NEXT: store [[APS]]*
287 // CHECK-NEXT: [[P:%.*]] = load [[APS]]** [[FP]]
288 // CHECK-NEXT: [[T0:%.*]] = bitcast [[APS]]* [[P]] to i8*
289 // CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* [[T0]], i8 0, i64 8, i32 8, i1 false)
290 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[APS]]* [[P]], i32 0, i32 0
291 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]]* [[T0]], i32 0, i32 0
292 // CHECK-NEXT: store i16 1, i16* [[T1]], align 2
293 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]]* [[T0]], i32 0, i32 1
294 // CHECK-NEXT: store i16 2, i16* [[T1]], align 2
295 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]]* [[T0]], i32 0, i32 2
296 // CHECK-NEXT: store i16 3, i16* [[T1]], align 2
299 // CHECK-NEXT: [[T0:%.*]] = bitcast [[APS]]* [[X]] to i8*
300 // CHECK-NEXT: call void @llvm.memset.p0i8.i32(i8* [[T0]], i8 0, i32 8, i32 8, i1 false)
301 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[APS]]* [[X]], i32 0, i32 0
302 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]]* [[T0]], i32 0, i32 0
303 // CHECK-NEXT: store i16 1, i16* [[T1]], align 2
304 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]]* [[T0]], i32 0, i32 1
305 // CHECK-NEXT: store i16 2, i16* [[T1]], align 2
306 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]]* [[T0]], i32 0, i32 2
307 // CHECK-NEXT: store i16 3, i16* [[T1]], align 2
310 // CHECK-NEXT: [[T0:%.*]] = load [[APS]]** [[FP]]
311 // CHECK-NEXT: [[T1:%.*]] = bitcast [[APS]]* [[T0]] to i8*
312 // CHECK-NEXT: [[T2:%.*]] = bitcast [[APS]]* [[TMP0]] to i8*
313 // CHECK-NEXT: call arm_aapcscc void @__atomic_load(i32 8, i8* [[T1]], i8* [[T2]], i32 5)
314 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[APS]]* [[TMP0]], i32 0, i32 0
315 // CHECK-NEXT: [[T1:%.*]] = bitcast [[PS]]* [[F]] to i8*
316 // CHECK-NEXT: [[T2:%.*]] = bitcast [[PS]]* [[T0]] to i8*
317 // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[T1]], i8* [[T2]], i32 6, i32 2, i1 false)
320 // CHECK-NEXT: [[T0:%.*]] = load [[APS]]** [[FP]]
321 // CHECK-NEXT: [[T1:%.*]] = bitcast { %struct.PS, [2 x i8] }* [[TMP1]] to i8*
322 // CHECK-NEXT: call void @llvm.memset.p0i8.i32(i8* [[T1]], i8 0, i32 8, i32 8, i1 false)
323 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[APS]]* [[TMP1]], i32 0, i32 0
324 // CHECK-NEXT: [[T2:%.*]] = bitcast [[PS]]* [[T1]] to i8*
325 // CHECK-NEXT: [[T3:%.*]] = bitcast [[PS]]* [[F]] to i8*
326 // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[T2]], i8* [[T3]], i32 6, i32 2, i1 false)
327 // CHECK-NEXT: [[T4:%.*]] = bitcast [[APS]]* [[T0]] to i8*
328 // CHECK-NEXT: [[T5:%.*]] = bitcast [[APS]]* [[TMP1]] to i8*
329 // CHECK-NEXT: call arm_aapcscc void @__atomic_store(i32 8, i8* [[T4]], i8* [[T5]], i32 5)
332 // CHECK-NEXT: [[T0:%.*]] = load [[APS]]** [[FP]], align 4
333 // CHECK-NEXT: [[T1:%.*]] = bitcast [[APS]]* [[T0]] to i8*
334 // CHECK-NEXT: [[T2:%.*]] = bitcast [[APS]]* [[TMP3]] to i8*
335 // CHECK-NEXT: call arm_aapcscc void @__atomic_load(i32 8, i8* [[T1]], i8* [[T2]], i32 5)
336 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[APS]]* [[TMP3]], i32 0, i32 0
337 // CHECK-NEXT: [[T1:%.*]] = bitcast %struct.PS* [[TMP2]] to i8*
338 // CHECK-NEXT: [[T2:%.*]] = bitcast %struct.PS* [[T0]] to i8*
339 // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[T1]], i8* [[T2]], i32 6, i32 2, i1 false)
340 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds %struct.PS* [[TMP2]], i32 0, i32 0
341 // CHECK-NEXT: [[T1:%.*]] = load i16* [[T0]], align 2
342 // CHECK-NEXT: [[T2:%.*]] = sext i16 [[T1]] to i32
343 // CHECK-NEXT: store i32 [[T2]], i32* [[A]], align 4
346 // CHECK-NEXT: ret void