Lines Matching refs:Ready
2681 \index{PRNG ready}
2686 Which returns {\bf CRYPT\_OK} if it is ready. Finally to actually read bytes call:
2735 \item Start, use your entropy via add\_entropy and ready the PRNG yourself.
2759 and call ready() you can now read from it. You can also keep adding new entropy to it. The new entropy will not be used
2760 in the PRNG until ready() is called again. This allows the PRNG to be used and re-seeded at the same time. No real error
2761 checking is guaranteed to see if the entropy is sufficient, or if the PRNG is even in a ready state before reading.
2784 /* ready and read */
2786 printf("Ready error: %s\n", error_to_string(err));
2808 int (*ready) (prng_state *);
2883 recover from that problem until new entropy is added to the pool and put to use through the ready() function.
2888 calling add\_entropy(), and setup the key by calling ready(). You can only add up to 256 bytes via
2900 calling add\_entropy(). There is no need to call ready() for this PRNG as it does not do anything.
2940 printf("RC4 ready error: %s\n", error_to_string(err));
3026 requires to be started, that is you need not call the start, add\_entropy, or ready functions. For example, consider
5886 /** Ready a PRNG state to read from
5887 @param prng The PRNG state to ready
5890 int (*ready)(prng_state *prng);
5944 Initialize the PRNG and make it ready to accept entropy.
5949 \subsection{Ready}
5950 This function makes the PRNG ready to read from by processing the entropy added. The behaviour of this function depends