Lines Matching full:mesh
401 * Class that holds information about the mesh.
997 * A class that is used in mesh calculations.
2343 * than using a regular mesh.
8139 * the transformations on the mesh
13374 * (a geometry that tightly wraps the mesh). So in case of multiple meshes some vertices may appear
13763 ==> engine/src/core/com/jme3/scene/mesh/WrappedIndexBuffer.java <==
13766 * mesh mode such as {@link Mode#TriangleStrip} or {@link Mode#LineLoop}
13770 * convoluting classes used to process mesh data from an external source.
13774 ==> engine/src/core/com/jme3/scene/mesh/package.html <==
13775 ==> engine/src/core/com/jme3/scene/mesh/IndexByteBuffer.java <==
13807 ==> engine/src/core/com/jme3/scene/mesh/IndexBuffer.java <==
13839 ==> engine/src/core/com/jme3/scene/mesh/IndexIntBuffer.java <==
13871 ==> engine/src/core/com/jme3/scene/mesh/IndexShortBuffer.java <==
13903 ==> engine/src/core/com/jme3/scene/mesh/VirtualIndexBuffer.java <==
13906 * based on a specific Mesh {@link Mode}.
13907 * The generated indices are as if the mesh is in the given mode
13930 ==> engine/src/core/com/jme3/scene/Mesh.java <==
22829 * than using a regular mesh.