Lines Matching defs:m33
64 public float m30, m31, m32, m33;
83 float m30, float m31, float m32, float m33) {
100 this.m33 = m33;
152 m33 = matrix.m33;
248 matrix[15] = m33;
265 matrix[15] = m33;
325 return m33;
383 store[3] = m33;
431 m33 = column[3];
511 m33 = value;
550 m33 = matrix[3][3];
575 m33 = matrix.m33;
621 m33 = matrix[15];
638 m33 = matrix[15];
737 // fb.put(m03).put(m13).put(m23).put(m33);
742 // fb.put(m30).put(m31).put(m32).put(m33);
773 f[15] = m33;
790 f[15] = m33;
828 m33 = fb.get();
845 m33 = fb.get();
860 m00 = m11 = m22 = m33 = 1.0f;
871 m33 = 1f;
882 m33 = -0.0f;
924 m33 = 1;
972 m33 *= scalar;
1038 + m03 * in2.m33;
1055 + m13 * in2.m33;
1072 m33;
1077 + m33 * in2.m30;
1081 + m33 * in2.m31;
1085 + m33 * in2.m32;
1089 + m33 * in2.m33;
1106 store.m33 = temp33;
1195 store.w = m30 * vx + m31 * vy + m32 * vz + m33 * vw;
1236 store.z = m03 * vx + m13 * vy + m23 * vz + m33 * vw;
1303 return m30 * vx + m31 * vy + m32 * vz + m33;
1356 float w = m03 * vec.x + m13 * vec.y + m23 * vec.z + m33 * vec.w;
1384 vec4f[3] = m30 * x + m31 * y + m32 * z + m33 * w;
1408 vec4f[3] = m03 * x + m13 * y + m23 * z + m33 * w;
1440 float fB2 = m20 * m33 - m23 * m30;
1442 float fB4 = m21 * m33 - m23 * m31;
1443 float fB5 = m22 * m33 - m23 * m32;
1458 store.m02 = +m31 * fA5 - m32 * fA4 + m33 * fA3;
1459 store.m12 = -m30 * fA5 + m32 * fA2 - m33 * fA1;
1460 store.m22 = +m30 * fA4 - m31 * fA2 + m33 * fA0;
1465 store.m33 = +m20 * fA3 - m21 * fA1 + m22 * fA0;
1488 float fB2 = m20 * m33 - m23 * m30;
1490 float fB4 = m21 * m33 - m23 * m31;
1491 float fB5 = m22 * m33 - m23 * m32;
1506 float f02 = +m31 * fA5 - m32 * fA4 + m33 * fA3;
1507 float f12 = -m30 * fA5 + m32 * fA2 - m33 * fA1;
1508 float f22 = +m30 * fA4 - m31 * fA2 + m33 * fA0;
1530 m33 = f33;
1571 m33 = 1;
1594 float fB2 = m20 * m33 - m23 * m30;
1596 float fB4 = m21 * m33 - m23 * m31;
1597 float fB5 = m22 * m33 - m23 * m32;
1607 store.m02 = +m31 * fA5 - m32 * fA4 + m33 * fA3;
1608 store.m12 = -m30 * fA5 + m32 * fA2 - m33 * fA1;
1609 store.m22 = +m30 * fA4 - m31 * fA2 + m33 * fA0;
1614 store.m33 = +m20 * fA3 - m21 * fA1 + m22 * fA0;
1633 float fB2 = m20 * m33 - m23 * m30;
1635 float fB4 = m21 * m33 - m23 * m31;
1636 float fB5 = m22 * m33 - m23 * m32;
1650 m30 = m31 = m32 = m33 = 0.0f;
1671 result.m33 = this.m33 + mat.m33;
1697 m33 += mat.m33;
2047 result.append(m33);
2082 hash = 37 * hash + Float.floatToIntBits(m33);
2153 if (Float.compare(m33, comp.m33) != 0) {
2177 cap.write(m33, "m33", 1);
2197 m33 = cap.readFloat("m33", 1);
2207 && (m30 == 0 && m31 == 0 && m32 == 0 && m33 == 1);
2241 if (Math.abs(mat.m33 - 1) > 1e-4) {