Lines Matching full:continuous
115 case are described later under 'Continuous and Discontinuous
149 <h3>Continuous and Discontinuous Streams</h3>
152 categories, "Continuous" streams and "Discontinuous" streams.
157 <p>A stream that provides a gapless, time-continuous media type with a
158 fine-grained timebase is considered to be 'Continuous'. A continuous
159 stream should never be starved of data. Clear examples of continuous
168 possible to design captions as a continuous stream type, it's most
172 <p>The fundamental design distinction between continuous and
177 <p>Because a continuous stream is, by definition, gapless, Ogg buffering
178 is based on the simple premise of never allowing any active continuous
180 until all continuous streams in a physical stream have data ready to
189 buffering; their pages simply 'fall out' of the stream when continuous
194 necessary to keep all continuous stream types gapless (also ensuring
203 and behavior of continuous and discontinuous streams is discussed
259 time boundary on the page (that is, if no packet in a continuous
261 on the page. This will be discussed in more detail under Continuous
380 between two pages</em>. However, continuous streams and discontinuous
382 the data on a page or the start-time. Continuous streams are
388 <p>An Ogg stream type is declared continuous or discontinuous by its
389 codec. A given codec may support both continuous and discontinuous
390 continuous or
393 header. The majority of codecs will always be continuous (such as