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5 declare <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float>, <2 x float>)
6 declare <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float>, <4 x float>)
7 declare <2 x double> @llvm.arm.neon.vrsqrts.v2f64(<2 x double>, <2 x double>)
12 %val = call <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float> %lhs, <2 x float> %rhs)
19 %val = call <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float> %lhs, <4 x float> %rhs)
26 %val = call <2 x double> @llvm.arm.neon.vrsqrts.v2f64(<2 x double> %lhs, <2 x double> %rhs)
30 declare <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float>, <2 x float>)
31 declare <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float>, <4 x float>)
32 declare <2 x double> @llvm.arm.neon.vrecps.v2f64(<2 x double>, <2 x double>)
37 %val = call <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float> %lhs, <2 x float> %rhs)
44 %val = call <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float> %lhs, <4 x float> %rhs)
51 %val = call <2 x double> @llvm.arm.neon.vrecps.v2f64(<2 x double> %lhs, <2 x double> %rhs)