Lines Matching refs:depth
150 double depth, unsigned stencil)
155 return util_pack_z(format, depth);
158 return util_pack_z_stencil(format, depth, stencil);
166 static uint32_t r300_hiz_clear_value(double depth)
168 uint32_t r = (uint32_t)(CLAMP(depth, 0, 1) * 255.5);
177 double depth,
264 r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
271 r300->hiz_clear_value = r300_hiz_clear_value(depth);
301 buffers, cformat, color, depth, stencil);
363 /* Clear a region of a depth stencil surface. */
367 double depth,
384 util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
477 * on hardware. E.g. depth-stencil surfaces are copied as RGBA