Home | History | Annotate | Download | only in glsl

Lines Matching refs:symbols

323          shader->symbols->get_variable("gl_ClipDistance");
754 sh->symbols = new(sh) glsl_symbol_table;
762 sh->symbols->add_function(func);
764 sh->symbols->add_variable(var);
784 * \param symbols Symbol table containing global scope symbols in the
799 this->symbols = target->symbols;
815 this->symbols->get_variable(ir->var->name);
821 this->symbols->add_variable(copy);
831 glsl_symbol_table *symbols;
915 ir_function *const f = sh->symbols->get_function("main");
1009 shader_list[j]->symbols->get_function(f->name);
2081 consumer ? consumer->symbols->get_variable(output_var->name) : NULL;
2706 delete prog->_LinkedShaders[i]->symbols;
2707 prog->_LinkedShaders[i]->symbols = NULL;