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Lines Matching defs:faceTarget

2854  * \param faceTarget  GL_TEXTURE_1D/2D/3D or cube face name
2861 setup_texture_coords(GLenum faceTarget,
2876 switch (faceTarget) {
2881 if (faceTarget == GL_TEXTURE_3D)
2883 else if (faceTarget == GL_TEXTURE_2D_ARRAY)
2963 switch (faceTarget) {
3251 GLenum faceTarget;
3263 faceTarget = target;
3267 faceTarget = target;
3336 setup_texture_coords(faceTarget,
3368 srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel);
3427 faceTarget,
3609 GLenum faceTarget;
3624 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face;
3627 faceTarget = target;
3703 setup_texture_coords(faceTarget, slice, width, height,