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Lines Matching defs:Function

142  *   includes all fixed function attributes as well as
743 GLenum AlphaFunc; /**< Alpha test function */
834 GLenum Func; /**< Function for depth buffer compare */
1135 GLenum Function[3]; /**< Stencil function */
1136 GLenum FailFunc[3]; /**< Fail function */
1137 GLenum ZPassFunc[3]; /**< Depth buffer pass function */
1138 GLenum ZFailFunc[3]; /**< Depth buffer fail function */
1381 * Texture unit state. Contains enable flags, texture environment/function/
2052 /** Computed two sided lighting for fixed function/programs. */
2068 /** Should fixed-function T&L be implemented with a vertex prog? */
2071 /** Program to emulate fixed-function T&L (see above) */
2074 /** Cache of fixed-function programs */
2097 /** Cache of fixed-function programs */
2118 /** Should fixed-function texturing be implemented with a fragment prog? */
2121 /** Program to emulate fixed-function texture env/combine (see above) */
2124 /** Cache of fixed-function programs */
2295 * build separate shader objects for fixed function programs, which
3389 /** \name API function pointer tables */
3404 * Device driver function pointer table
3612 # define MESA_FUNCTION "a function"