Lines Matching refs:Light
42 #include "light.h"
330 if (ctx->Light.ClampVertexColor == GL_FIXED_ONLY_ARB)
331 ctx->Light._ClampVertexColor =
334 ctx->Light._ClampVertexColor = ctx->Light.ClampVertexColor;
361 ctx->VertexProgram._TwoSideEnabled = (ctx->Light.Enabled &&
362 ctx->Light.Model.TwoSide);
435 if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
547 * light positions & normal transforms for other reasons.