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Lines Matching refs:maxLevels

446    GLint maxLog2 = 0, maxLevels = 0;
503 maxLevels = ctx->Const.MaxTextureLevels;
509 maxLevels = ctx->Const.MaxTextureLevels;
515 maxLevels = ctx->Const.Max3DTextureLevels;
520 maxLevels = ctx->Const.MaxCubeTextureLevels;
526 maxLevels = 1; /* no mipmapping */
533 ASSERT(maxLevels > 0);
537 t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1); /* 'q' in the GL spec */
594 for (i = baseLevel + 1; i < maxLevels; i++) {