Lines Matching refs:vec
499 Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec)
503 ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0);
505 if (!Parse_ScalarConstant(parseState, vec+0)) /* X */
515 if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */
525 if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */
535 if (!Parse_ScalarConstant(parseState, vec+3)) /* W */
550 Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec)
553 return Parse_VectorConstant(parseState, vec);
556 GLboolean b = Parse_ScalarConstant(parseState, vec);
558 vec[1] = vec[2] = vec[3] = vec[0];