Lines Matching refs:sh
1117 struct gl_shader *sh;1121 sh = (i != 0) ? NULL : shProg[j]->Shaders[i];1124 sh = (i != 1) ? NULL : shProg[j]->Shaders[i];1127 sh = (i != 2) ? NULL : shProg[j]->Shaders[i];1131 sh = NULL;1135 if (sh != NULL) {1137 printf("%s\n", sh->Source);