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Lines Matching defs:texels

47  * Return array of texels for given unit.
563 * Apply X/Y/Z/W/0/1 swizzle to an array of colors/texels.
567 swizzle_texels(GLuint swizzle, GLuint count, float4_array texels)
580 vector[SWIZZLE_X] = texels[i][0];
581 vector[SWIZZLE_Y] = texels[i][1];
582 vector[SWIZZLE_Z] = texels[i][2];
583 vector[SWIZZLE_W] = texels[i][3];
584 texels[i][RCOMP] = vector[swzR];
585 texels[i][GCOMP] = vector[swzG];
586 texels[i][BCOMP] = vector[swzB];
587 texels[i][ACOMP] = vector[swzA];
658 float4_array texels = get_texel_array(swrast, unit);
694 span->end, texcoords, lambda, texels );
700 targetcoords[i][0] += (texels[i][0] * rotMatrix00 + texels[i][1] *
702 targetcoords[i][1] += (texels[i][0] * rotMatrix10 + texels[i][1] *
721 float4_array texels = get_texel_array(swrast, unit);
764 span->end, texcoords, lambda, texels );
768 swizzle_texels(curObj->_Swizzle, span->end, texels);