Lines Matching refs:elements
81 * Compute min and max elements by scanning the index buffer for
82 * glDraw[Range]Elements() calls.
184 * Compute min and max elements for nr_prims
287 const void *elements, GLint basevertex)
298 elements = ADD_POINTERS(elements, elemMap);
307 j = ((const GLubyte *) elements)[i];
310 j = ((const GLushort *) elements)[i];
313 j = ((const GLuint *) elements)[i];
320 for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
329 for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
937 printf("glDraw[Range]Elements{,BaseVertex}"