Lines Matching refs:vec
280 // check the cross product of v with the vec from edgeBegin to each rect corner
2323 SkVector vec = pt - fCurrPt;
2324 if (vec.fX || vec.fY) {
2327 fFirstVec = fVec1 = vec;
2330 this->addVec(vec);
2333 int sx = sign(vec.fX);
2334 int sy = sign(vec.fY);
2354 void addVec(const SkVector& vec) {
2355 SkASSERT(vec.fX || vec.fY);
2357 fVec1 = vec;