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1064     // the writePixels that uploads to the scratch will perform a flush so we're
1285 // In that case we'll perform an R and B swap while drawing to a scratch texture of the swapped
1335 // compute a matrix to perform the draw
1347 // If we failed to create a PM->UPM effect and have no other conversions to perform then
1382 // Performperform using a scratch texture.
1408 // target. We don't today so we always perform a flush. We don't promise
1465 // Thus, we don't perform a flush here since that call will do it (if the kNoFlush flag isn't