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424 #define    UNROLL    4
425 while (count >= UNROLL) {
438 #if UNROLL > 2
444 #if UNROLL > 2
470 #if UNROLL > 2
494 #if UNROLL > 2
498 src += UNROLL;
499 dst += UNROLL;
500 count -= UNROLL;
502 #undef UNROLL
525 #define UNROLL 4
526 const SkPMColor* SK_RESTRICT src_end = src + count - (UNROLL + 1);
596 src += UNROLL;
597 dst += UNROLL;
646 src+=UNROLL;
647 dst+=UNROLL;
668 src_end += UNROLL + 1; //goto the real end
682 #undef UNROLL
706 /* we *could* manually unroll this loop so that we load 128 bits
712 #define UNROLL 2
713 while (count >= UNROLL) {
733 src += UNROLL;
734 dst += UNROLL;
735 count -= UNROLL;
745 #if UNROLL == 2
759 #undef UNROLL
894 #define UNROLL 8
896 if (count >= UNROLL) {
900 uint16_t tmpbuf[UNROLL];
901 int td[UNROLL];
902 int tdv[UNROLL];
903 int ta[UNROLL];
904 int tap[UNROLL];
905 uint16_t in_dst[UNROLL];
928 for(i=0;i<UNROLL;i++) {
1054 for (i=0;i<UNROLL;i++)
1060 for (i=0;i<UNROLL;i++)
1079 offset += UNROLL;
1084 dst += UNROLL;
1085 src += UNROLL;
1086 count -= UNROLL;
1087 /* skip x += UNROLL, since it's unchanged mod-4 */
1088 } while (count >= UNROLL);
1090 #undef UNROLL
1142 #define UNROLL 8
1143 if (count >= UNROLL) {
1148 while (count >= UNROLL) {
1198 for (i=0;i<UNROLL;i++) {
1211 dst += UNROLL;
1212 src += UNROLL;
1213 count -= UNROLL;
1214 x += UNROLL; /* probably superfluous */
1217 #undef UNROLL