Lines Matching refs:description
105 void ShaderGammaFontRenderer::describe(ProgramDescription& description,
112 description.hasGammaCorrection = true;
113 description.gamma = mGamma;
115 description.hasGammaCorrection = true;
116 description.gamma = 1.0f / mGamma;
119 description.hasGammaCorrection = true;
120 description.gamma = 1.0f / mGamma;
125 void ShaderGammaFontRenderer::setupProgram(ProgramDescription& description,
127 if (description.hasGammaCorrection) {
128 glUniform1f(program->getUniform("gamma"), description.gamma);