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Lines Matching refs:Surface

25 #include <gui/Surface.h>
165 ALOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
177 ALOGE("Error %d hiding sprite surface after resize.", status);
201 sp<Surface> surface = update.state.surfaceControl->getSurface();
203 status_t status = surface->lock(&outBuffer, NULL);
205 ALOGE("Error %d locking sprite surface before drawing.", status);
230 status = surface->unlockAndPost();
232 ALOGE("Error %d unlocking and posting sprite surface after drawing.", status);
241 // Set sprite surface properties and make them visible.
264 ALOGE("Error %d setting sprite surface alpha.", status);
275 ALOGE("Error %d setting sprite surface position.", status);
288 ALOGE("Error %d setting sprite surface transformation matrix.", status);
297 ALOGE("Error %d setting sprite surface layer.", status);
304 ALOGE("Error %d showing sprite surface.", status);
312 ALOGE("Error %d hiding sprite surface.", status);
325 // If any surfaces were changed, write back the new surface properties to the sprites.
358 // Release the last reference to each surface outside of the lock.
376 ALOGE("Error creating sprite surface.");