Lines Matching full:buttonstate
76 virtual void setButtonState(int32_t buttonState) {
77 mButtonState = buttonState;
2052 ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, args.buttonState);
2074 ASSERT_EQ(0, args.buttonState);
2257 ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
2265 ASSERT_EQ(0, motionArgs.buttonState);
2272 ASSERT_EQ(0, motionArgs.buttonState);
2285 motionArgs.buttonState);
2294 ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
2303 ASSERT_EQ(0, motionArgs.buttonState);
2309 ASSERT_EQ(0, motionArgs.buttonState);
2322 ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
2331 ASSERT_EQ(0, motionArgs.buttonState);
2347 ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
2356 ASSERT_EQ(0, motionArgs.buttonState);
2372 ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
2381 ASSERT_EQ(0, motionArgs.buttonState);
2397 ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
2406 ASSERT_EQ(0, motionArgs.buttonState);
2870 ASSERT_EQ(0, motionArgs.buttonState);
2894 ASSERT_EQ(0, motionArgs.buttonState);
2917 ASSERT_EQ(0, motionArgs.buttonState);
2968 ASSERT_EQ(0, motionArgs.buttonState);
2991 ASSERT_EQ(0, motionArgs.buttonState);
3034 ASSERT_EQ(0, motionArgs.buttonState);
3059 ASSERT_EQ(0, motionArgs.buttonState);
3082 ASSERT_EQ(0, motionArgs.buttonState);
3244 ASSERT_EQ(0, motionArgs.buttonState);
3251 ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
3256 ASSERT_EQ(0, motionArgs.buttonState);
3266 motionArgs.buttonState);
3271 ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
3277 ASSERT_EQ(0, motionArgs.buttonState);
3287 ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
3293 ASSERT_EQ(0, motionArgs.buttonState);
3306 ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
3312 ASSERT_EQ(0, motionArgs.buttonState);
3325 ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
3331 ASSERT_EQ(0, motionArgs.buttonState);
3344 ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
3350 ASSERT_EQ(0, motionArgs.buttonState);
3361 ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY, motionArgs.buttonState);
3366 ASSERT_EQ(0, motionArgs.buttonState);
3374 ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
3379 ASSERT_EQ(0, motionArgs.buttonState);
3387 ASSERT_EQ(0, motionArgs.buttonState);
3842 ASSERT_EQ(0, motionArgs.buttonState);
3862 ASSERT_EQ(0, motionArgs.buttonState);
3893 ASSERT_EQ(0, motionArgs.buttonState);
3923 ASSERT_EQ(0, motionArgs.buttonState);
3946 ASSERT_EQ(0, motionArgs.buttonState);
3971 ASSERT_EQ(0, motionArgs.buttonState);
3999 ASSERT_EQ(0, motionArgs.buttonState);
4029 ASSERT_EQ(0, motionArgs.buttonState);
4052 ASSERT_EQ(0, motionArgs.buttonState);
4075 ASSERT_EQ(0, motionArgs.buttonState);
4657 ASSERT_EQ(0, motionArgs.buttonState);
4664 ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
4669 ASSERT_EQ(0, motionArgs.buttonState);
4679 motionArgs.buttonState);
4684 ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
4690 ASSERT_EQ(0, motionArgs.buttonState);
4700 ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
4706 ASSERT_EQ(0, motionArgs.buttonState);
4719 ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
4725 ASSERT_EQ(0, motionArgs.buttonState);
4738 ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
4744 ASSERT_EQ(0, motionArgs.buttonState);
4757 ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
4763 ASSERT_EQ(0, motionArgs.buttonState);
4774 ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY, motionArgs.buttonState);
4779 ASSERT_EQ(0, motionArgs.buttonState);
4787 ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
4792 ASSERT_EQ(0, motionArgs.buttonState);
4800 ASSERT_EQ(0, motionArgs.buttonState);