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79     // BufferQueue manages a pool of gralloc memory slots to be used by
80 // producers and consumers. allocator is used to allocate all the
138 // default values specified by setDefaultBufferSize() are used instead.
142 // will be used.
172 // operations have completed. Alternatively, NO_FENCE may be used,
232 // in use. frameNumber is used to indentify the exact buffer returned.
268 // setDefaultBufferSize is used to set the size of buffers returned by
281 // disableAsyncBuffer disables the extra buffer used in async mode
293 // setConsumerName sets the name used in logging
307 // setTransformHint bakes in rotation to buffers so overlays can be used.
326 // that will be used if the producer does not override the buffer slot
375 // mEglDisplay is the EGLDisplay used to create EGLSyncKHR objects.
422 // mRequestBufferCalled is used for validating that the producer did
428 // is used to dequeue buffers in LRU order (useful because buffers
467 // mDefaultWidth holds the default width of allocated buffers. It is used
471 // mDefaultHeight holds the default height of allocated buffers. It is used
480 // This value is used to derive the value returned for the
494 // mDefaultMaxBufferCount is used as the limit.
497 // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
501 // mConsumerListener is used to notify the connected consumer of
515 // mUseAsyncBuffer whether an extra buffer is used in async mode to prevent
524 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
527 // mQueue is a FIFO of queued buffers used in synchronous mode
531 // mAbandoned indicates that the BufferQueue will no longer be used to
539 // mConsumerName is a string used to identify the BufferQueue in log
543 // mMutex is the mutex used to prevent concurrent access to the member
564 // mTransformHint is used to optimize for screen rotations
567 // mConnectedProducerToken is used to set a binder death notification on the producer