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Lines Matching full:diffuse

74     init_white(c->lighting.lights[0].diffuse);
81 c->lighting.front.diffuse.r =
82 c->lighting.front.diffuse.g =
83 c->lighting.front.diffuse.b = gglFloatToFixed(0.8f);
84 c->lighting.front.diffuse.a = 0x10000;
253 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v);
271 c->lighting.implicitSceneEmissionAndAmbient.a = material.diffuse.a;
317 material.diffuse = v->color;
325 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v);
338 c->lighting.implicitSceneEmissionAndAmbient.a = material.diffuse.a;
399 // ambient & diffuse
530 what = light.diffuse.v;
770 case GL_DIFFUSE: what = c->lighting.front.diffuse.v; break;
775 other = c->lighting.front.diffuse.v;
810 case GL_DIFFUSE: what = c->lighting.front.diffuse.v; break;
815 other = c->lighting.front.diffuse.v;