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Lines Matching refs:Zw

585     // we need to compute Zw
588 GGLfixed Zw;
591 if (z<=0) Zw = n;
592 else if (z>=0x10000) Zw = f;
593 else Zw = gglMulAddx(z, (f-n), n);
596 iterators[0] = c->fog.fog(c, Zw);
601 int32_t z = (Zw & ~(Zw>>31));