Home | History | Annotate | Download | only in runtime

Lines Matching full:mesh

6 * Mesh
10 Mesh_t *mesh = (Mesh_t *)m.p;
11 if (mesh == NULL) {
14 return mesh->mHal.state.vertexBuffersCount;
19 Mesh_t *mesh = (Mesh_t *)m.p;
20 if (mesh == NULL) {
23 return mesh->mHal.state.primitivesCount;
28 Mesh_t *mesh = (Mesh_t *)m.p;
29 if (mesh == NULL || index >= mesh->mHal.state.vertexBuffersCount) {
33 rs_allocation returnAlloc = {mesh->mHal.state.vertexBuffers[index]};
39 Mesh_t *mesh = (Mesh_t *)m.p;
40 if (mesh == NULL || index >= mesh->mHal.state.primitivesCount) {
44 rs_allocation returnAlloc = {mesh->mHal.state.indexBuffers[index]};
50 Mesh_t *mesh = (Mesh_t *)m.p;
51 if (mesh == NULL || index >= mesh->mHal.state.primitivesCount) {
54 return mesh->mHal.state.primitives[index];