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Lines Matching full:allocation

476     mRSC->mHal.funcs.allocation.data2D(mRSC, mTextTexture.get(), 0, 0, 0,
524 Allocation::createAllocation(mRSC, inputType.get(),
558 Allocation *cacheAlloc = Allocation::createAllocation(mRSC, texType.get(),
586 Allocation *indexAlloc = Allocation::createAllocation(mRSC, indexType.get(),
589 uint16_t *indexPtr = (uint16_t*)mRSC->mHal.funcs.allocation.lock1D(mRSC, indexAlloc);
618 Allocation *vertexAlloc = Allocation::createAllocation(mRSC, vertexDataType.get(),
620 mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc);
626 mRSC->mHal.funcs.allocation.unlock1D(mRSC, indexAlloc);
627 mRSC->mHal.funcs.allocation.unlock1D(mRSC, vertexAlloc);