Lines Matching refs:mState
75 audioPlayer->mBufferQueue.mState.count = 0;
76 audioPlayer->mBufferQueue.mState.playIndex = 0;
99 switch (audioPlayer->mPlay.mState) {
110 assert(0 < audioPlayer->mBufferQueue.mState.count);
114 audioPlayer->mPlay.mState = SL_PLAYSTATE_PLAYING;
132 audioPlayer->mPlay.mState = SL_PLAYSTATE_STOPPED;
137 assert(0 < audioPlayer->mBufferQueue.mState.count);
285 assert(0 < bufferQueue->mState.count);
286 --bufferQueue->mState.count;
290 assert(0 < bufferQueue->mState.count);
296 ++bufferQueue->mState.playIndex;