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Lines Matching refs:TEXTURE_SAMPLER_UNIFORM

73     private static final String TEXTURE_SAMPLER_UNIFORM = "uTextureSampler";
118 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n"
120 + " gl_FragColor = texture2D(" + TEXTURE_SAMPLER_UNIFORM + ", vTextureCoord);\n"
129 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n"
131 + " gl_FragColor = texture2D(" + TEXTURE_SAMPLER_UNIFORM + ", vTextureCoord);\n"
225 new UniformShaderParameter(TEXTURE_SAMPLER_UNIFORM), // INDEX_TEXTURE_SAMPLER
232 new UniformShaderParameter(TEXTURE_SAMPLER_UNIFORM), // INDEX_TEXTURE_SAMPLER
239 new UniformShaderParameter(TEXTURE_SAMPLER_UNIFORM), // INDEX_TEXTURE_SAMPLER