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Lines Matching defs:dispatch

282         # Check the type dispatch table
284 f = self.dispatch.get(t)
422 # Methods below this point are dispatched through the dispatch table
424 dispatch = {}
428 dispatch[NoneType] = save_none
435 dispatch[bool] = save_bool
459 dispatch[IntType] = save_int
471 dispatch[LongType] = save_long
478 dispatch[FloatType] = save_float
490 dispatch[StringType] = save_string
502 dispatch[UnicodeType] = save_unicode
530 dispatch[StringType] = save_string
583 dispatch[TupleType] = save_tuple
602 dispatch[ListType] = save_list
651 dispatch[DictionaryType] = save_dict
653 dispatch[PyStringMap] = save_dict
728 dispatch[InstanceType] = save_inst
770 dispatch[ClassType] = save_global
771 dispatch[FunctionType] = save_global
772 dispatch[BuiltinFunctionType] = save_global
773 dispatch[TypeType] = save_global
854 dispatch = self.dispatch
858 dispatch[key](self)
877 dispatch = {}
881 dispatch[''] = load_eof
887 dispatch[PROTO] = load_proto
892 dispatch[PERSID] = load_persid
897 dispatch[BINPERSID] = load_binpersid
901 dispatch[NONE] = load_none
905 dispatch[NEWFALSE] = load_false
909 dispatch[NEWTRUE] = load_true
923 dispatch[INT] = load_int
927 dispatch[BININT] = load_binint
931 dispatch[BININT1] = load_binint1
935 dispatch[BININT2] = load_binint2
939 dispatch[LONG] = load_long
945 dispatch[LONG1] = load_long1
951 dispatch[LONG4] = load_long4
955 dispatch[FLOAT] = load_float
959 dispatch[BINFLOAT] = load_binfloat
972 dispatch[STRING] = load_string
977 dispatch[BINSTRING] = load_binstring
981 dispatch[UNICODE] = load_unicode
986 dispatch[BINUNICODE] = load_binunicode
991 dispatch[SHORT_BINSTRING] = load_short_binstring
996 dispatch[TUPLE] = load_tuple
1000 dispatch[EMPTY_TUPLE] = load_empty_tuple
1004 dispatch[TUPLE1] = load_tuple1
1008 dispatch[TUPLE2] = load_tuple2
1012 dispatch[TUPLE3] = load_tuple3
1016 dispatch[EMPTY_LIST] = load_empty_list
1020 dispatch[EMPTY_DICT] = load_empty_dictionary
1025 dispatch[LIST] = load_list
1036 dispatch[DICT] = load_dict
1071 dispatch[INST] = load_inst
1078 dispatch[OBJ] = load_obj
1085 dispatch[NEWOBJ] = load_newobj
1092 dispatch[GLOBAL] = load_global
1097 dispatch[EXT1] = load_ext1
1102 dispatch[EXT2] = load_ext2
1107 dispatch[EXT4] = load_ext4
1135 dispatch[REDUCE] = load_reduce
1139 dispatch[POP] = load_pop
1144 dispatch[POP_MARK] = load_pop_mark
1148 dispatch[DUP] = load_dup
1152 dispatch[GET] = load_get
1157 dispatch[BINGET] = load_binget
1162 dispatch[LONG_BINGET] = load_long_binget
1166 dispatch[PUT] = load_put
1171 dispatch[BINPUT] = load_binput
1176 dispatch[LONG_BINPUT] = load_long_binput
1183 dispatch[APPEND] = load_append
1191 dispatch[APPENDS] = load_appends
1199 dispatch[SETITEM] = load_setitem
1209 dispatch[SETITEMS] = load_setitems
1248 dispatch[BUILD] = load_build
1252 dispatch[MARK] = load_mark
1257 dispatch[STOP] = load_stop