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    Searched defs:Arrow (Results 1 - 3 of 3) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
Arrow.java 42 * The <code>Arrow</code> debug shape represents an arrow.
43 * An arrow is simply a line going from the original toward an extent
48 public class Arrow extends Mesh {
65 public Arrow() {
69 * Creates an arrow mesh with the given extent.
70 * The arrow will start at the origin (0,0,0) and finish
73 * @param extent Extent of the arrow from origin
75 public Arrow(Vector3f extent) {
110 * Sets the arrow's extent
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  /external/chromium_org/base/memory/
weak_ptr_unittest.cc 49 struct Arrow {
67 void CreateArrowFromTarget(Arrow** arrow, Target* target) {
72 arrow, target, &completion));
76 void CreateArrowFromArrow(Arrow** arrow, const Arrow* other) {
81 arrow, other, &completion));
93 void CopyAndAssignArrow(Arrow* object) {
102 void CopyAndAssignArrowBase(Arrow* object)
322 Arrow* arrow; local
331 Arrow arrow; local
347 Arrow* arrow; local
375 Arrow arrow; local
403 Arrow arrow; local
423 Arrow arrow; local
442 Arrow arrow; local
454 Arrow *arrow = new Arrow(); local
468 Arrow *arrow = new Arrow(); local
482 Arrow* arrow = new Arrow(); local
504 Arrow arrow; local
531 Arrow arrow; local
549 Arrow arrow; local
574 Arrow arrow; local
592 Arrow arrow; local
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  /external/chromium_org/ui/views/bubble/
bubble_border.h 23 // Renders a border, with optional arrow, and a custom dropshadow.
27 // Possible locations for the (optional) arrow.
31 // 3 bit specifies whether the arrow at the center of its residing edge.
39 enum Arrow {
52 NONE = 16, // No arrow. Positioned under the supplied rect.
53 FLOAT = 17, // No arrow. Centered over the supplied rect.
67 // The tip of the arrow points to the middle of the anchor.
69 // The edge nearest to the arrow is lined up with the edge of the anchor.
73 // The way the arrow should be painted.
75 // Fully render the arrow
126 Arrow arrow() const { return arrow_; } function in class:views::BubbleBorder
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