1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. 6 7 #include "ui/views/view.h" 8 9 #include <algorithm> 10 #include <cmath> 11 12 #include "base/debug/trace_event.h" 13 #include "base/logging.h" 14 #include "base/memory/scoped_ptr.h" 15 #include "base/message_loop/message_loop.h" 16 #include "base/strings/stringprintf.h" 17 #include "base/strings/utf_string_conversions.h" 18 #include "third_party/skia/include/core/SkRect.h" 19 #include "ui/base/accessibility/accessibility_types.h" 20 #include "ui/base/dragdrop/drag_drop_types.h" 21 #include "ui/base/ui_base_switches_util.h" 22 #include "ui/compositor/compositor.h" 23 #include "ui/compositor/layer.h" 24 #include "ui/compositor/layer_animator.h" 25 #include "ui/gfx/canvas.h" 26 #include "ui/gfx/interpolated_transform.h" 27 #include "ui/gfx/path.h" 28 #include "ui/gfx/point3_f.h" 29 #include "ui/gfx/point_conversions.h" 30 #include "ui/gfx/rect_conversions.h" 31 #include "ui/gfx/screen.h" 32 #include "ui/gfx/skia_util.h" 33 #include "ui/gfx/transform.h" 34 #include "ui/native_theme/native_theme.h" 35 #include "ui/views/accessibility/native_view_accessibility.h" 36 #include "ui/views/background.h" 37 #include "ui/views/context_menu_controller.h" 38 #include "ui/views/drag_controller.h" 39 #include "ui/views/layout/layout_manager.h" 40 #include "ui/views/views_delegate.h" 41 #include "ui/views/widget/native_widget_private.h" 42 #include "ui/views/widget/root_view.h" 43 #include "ui/views/widget/tooltip_manager.h" 44 #include "ui/views/widget/widget.h" 45 46 #if defined(OS_WIN) 47 #include "base/win/scoped_gdi_object.h" 48 #endif 49 50 namespace { 51 52 // Whether to use accelerated compositing when necessary (e.g. when a view has a 53 // transformation). 54 #if defined(USE_AURA) 55 bool use_acceleration_when_possible = true; 56 #else 57 bool use_acceleration_when_possible = false; 58 #endif 59 60 #if defined(OS_WIN) 61 const bool kContextMenuOnMousePress = false; 62 #else 63 const bool kContextMenuOnMousePress = true; 64 #endif 65 66 // Saves the drawing state, and restores the state when going out of scope. 67 class ScopedCanvas { 68 public: 69 explicit ScopedCanvas(gfx::Canvas* canvas) : canvas_(canvas) { 70 if (canvas_) 71 canvas_->Save(); 72 } 73 ~ScopedCanvas() { 74 if (canvas_) 75 canvas_->Restore(); 76 } 77 void SetCanvas(gfx::Canvas* canvas) { 78 if (canvas_) 79 canvas_->Restore(); 80 canvas_ = canvas; 81 canvas_->Save(); 82 } 83 84 private: 85 gfx::Canvas* canvas_; 86 87 DISALLOW_COPY_AND_ASSIGN(ScopedCanvas); 88 }; 89 90 // Returns the top view in |view|'s hierarchy. 91 const views::View* GetHierarchyRoot(const views::View* view) { 92 const views::View* root = view; 93 while (root && root->parent()) 94 root = root->parent(); 95 return root; 96 } 97 98 } // namespace 99 100 namespace views { 101 102 namespace internal { 103 104 // This event handler receives events in the post-target phase and takes care of 105 // the following: 106 // - Generates context menu, or initiates drag-and-drop, from gesture events. 107 class PostEventDispatchHandler : public ui::EventHandler { 108 public: 109 explicit PostEventDispatchHandler(View* owner) 110 : owner_(owner), 111 touch_dnd_enabled_(switches::IsTouchDragDropEnabled()) { 112 } 113 virtual ~PostEventDispatchHandler() {} 114 115 private: 116 // Overridden from ui::EventHandler: 117 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE { 118 DCHECK_EQ(ui::EP_POSTTARGET, event->phase()); 119 if (event->handled()) 120 return; 121 122 if (touch_dnd_enabled_) { 123 if (event->type() == ui::ET_GESTURE_LONG_PRESS && 124 (!owner_->drag_controller() || 125 owner_->drag_controller()->CanStartDragForView( 126 owner_, event->location(), event->location()))) { 127 if (owner_->DoDrag(*event, event->location(), 128 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) { 129 event->StopPropagation(); 130 return; 131 } 132 } 133 } 134 135 if (owner_->context_menu_controller() && 136 (event->type() == ui::ET_GESTURE_LONG_PRESS || 137 event->type() == ui::ET_GESTURE_LONG_TAP || 138 event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) { 139 gfx::Point location(event->location()); 140 View::ConvertPointToScreen(owner_, &location); 141 owner_->ShowContextMenu(location, ui::MENU_SOURCE_TOUCH); 142 event->StopPropagation(); 143 } 144 } 145 146 View* owner_; 147 bool touch_dnd_enabled_; 148 149 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler); 150 }; 151 152 } // namespace internal 153 154 // static 155 ViewsDelegate* ViewsDelegate::views_delegate = NULL; 156 157 // static 158 const char View::kViewClassName[] = "View"; 159 160 //////////////////////////////////////////////////////////////////////////////// 161 // View, public: 162 163 // Creation and lifetime ------------------------------------------------------- 164 165 View::View() 166 : owned_by_client_(false), 167 id_(0), 168 group_(-1), 169 parent_(NULL), 170 visible_(true), 171 enabled_(true), 172 notify_enter_exit_on_child_(false), 173 registered_for_visible_bounds_notification_(false), 174 clip_insets_(0, 0, 0, 0), 175 needs_layout_(true), 176 focus_border_(FocusBorder::CreateDashedFocusBorder()), 177 flip_canvas_on_paint_for_rtl_ui_(false), 178 paint_to_layer_(false), 179 accelerator_registration_delayed_(false), 180 accelerator_focus_manager_(NULL), 181 registered_accelerator_count_(0), 182 next_focusable_view_(NULL), 183 previous_focusable_view_(NULL), 184 focusable_(false), 185 accessibility_focusable_(false), 186 context_menu_controller_(NULL), 187 drag_controller_(NULL), 188 post_dispatch_handler_(new internal::PostEventDispatchHandler(this)), 189 native_view_accessibility_(NULL) { 190 AddPostTargetHandler(post_dispatch_handler_.get()); 191 } 192 193 View::~View() { 194 if (parent_) 195 parent_->RemoveChildView(this); 196 197 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) { 198 (*i)->parent_ = NULL; 199 if (!(*i)->owned_by_client_) 200 delete *i; 201 } 202 203 // Release ownership of the native accessibility object, but it's 204 // reference-counted on some platforms, so it may not be deleted right away. 205 if (native_view_accessibility_) 206 native_view_accessibility_->Destroy(); 207 } 208 209 // Tree operations ------------------------------------------------------------- 210 211 const Widget* View::GetWidget() const { 212 // The root view holds a reference to this view hierarchy's Widget. 213 return parent_ ? parent_->GetWidget() : NULL; 214 } 215 216 Widget* View::GetWidget() { 217 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget()); 218 } 219 220 void View::AddChildView(View* view) { 221 if (view->parent_ == this) 222 return; 223 AddChildViewAt(view, child_count()); 224 } 225 226 void View::AddChildViewAt(View* view, int index) { 227 CHECK_NE(view, this) << "You cannot add a view as its own child"; 228 DCHECK_GE(index, 0); 229 DCHECK_LE(index, child_count()); 230 231 // If |view| has a parent, remove it from its parent. 232 View* parent = view->parent_; 233 const ui::NativeTheme* old_theme = view->GetNativeTheme(); 234 if (parent) { 235 if (parent == this) { 236 ReorderChildView(view, index); 237 return; 238 } 239 parent->DoRemoveChildView(view, true, true, false, this); 240 } 241 242 // Sets the prev/next focus views. 243 InitFocusSiblings(view, index); 244 245 // Let's insert the view. 246 view->parent_ = this; 247 children_.insert(children_.begin() + index, view); 248 249 ViewHierarchyChangedDetails details(true, this, view, parent); 250 251 for (View* v = this; v; v = v->parent_) 252 v->ViewHierarchyChangedImpl(false, details); 253 254 view->PropagateAddNotifications(details); 255 UpdateTooltip(); 256 views::Widget* widget = GetWidget(); 257 if (widget) { 258 RegisterChildrenForVisibleBoundsNotification(view); 259 const ui::NativeTheme* new_theme = widget->GetNativeTheme(); 260 if (new_theme != old_theme) 261 PropagateNativeThemeChanged(new_theme); 262 } 263 264 if (layout_manager_.get()) 265 layout_manager_->ViewAdded(this, view); 266 267 if (use_acceleration_when_possible) 268 ReorderLayers(); 269 270 // Make sure the visibility of the child layers are correct. 271 // If any of the parent View is hidden, then the layers of the subtree 272 // rooted at |this| should be hidden. Otherwise, all the child layers should 273 // inherit the visibility of the owner View. 274 UpdateLayerVisibility(); 275 } 276 277 void View::ReorderChildView(View* view, int index) { 278 DCHECK_EQ(view->parent_, this); 279 if (index < 0) 280 index = child_count() - 1; 281 else if (index >= child_count()) 282 return; 283 if (children_[index] == view) 284 return; 285 286 const Views::iterator i(std::find(children_.begin(), children_.end(), view)); 287 DCHECK(i != children_.end()); 288 children_.erase(i); 289 290 // Unlink the view first 291 View* next_focusable = view->next_focusable_view_; 292 View* prev_focusable = view->previous_focusable_view_; 293 if (prev_focusable) 294 prev_focusable->next_focusable_view_ = next_focusable; 295 if (next_focusable) 296 next_focusable->previous_focusable_view_ = prev_focusable; 297 298 // Add it in the specified index now. 299 InitFocusSiblings(view, index); 300 children_.insert(children_.begin() + index, view); 301 302 if (use_acceleration_when_possible) 303 ReorderLayers(); 304 } 305 306 void View::RemoveChildView(View* view) { 307 DoRemoveChildView(view, true, true, false, NULL); 308 } 309 310 void View::RemoveAllChildViews(bool delete_children) { 311 while (!children_.empty()) 312 DoRemoveChildView(children_.front(), false, false, delete_children, NULL); 313 UpdateTooltip(); 314 } 315 316 bool View::Contains(const View* view) const { 317 for (const View* v = view; v; v = v->parent_) { 318 if (v == this) 319 return true; 320 } 321 return false; 322 } 323 324 int View::GetIndexOf(const View* view) const { 325 Views::const_iterator i(std::find(children_.begin(), children_.end(), view)); 326 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1; 327 } 328 329 // Size and disposition -------------------------------------------------------- 330 331 void View::SetBounds(int x, int y, int width, int height) { 332 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height))); 333 } 334 335 void View::SetBoundsRect(const gfx::Rect& bounds) { 336 if (bounds == bounds_) { 337 if (needs_layout_) { 338 needs_layout_ = false; 339 Layout(); 340 SchedulePaint(); 341 } 342 return; 343 } 344 345 if (visible_) { 346 // Paint where the view is currently. 347 SchedulePaintBoundsChanged( 348 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : 349 SCHEDULE_PAINT_SIZE_CHANGED); 350 } 351 352 gfx::Rect prev = bounds_; 353 bounds_ = bounds; 354 BoundsChanged(prev); 355 } 356 357 void View::SetSize(const gfx::Size& size) { 358 SetBounds(x(), y(), size.width(), size.height()); 359 } 360 361 void View::SetPosition(const gfx::Point& position) { 362 SetBounds(position.x(), position.y(), width(), height()); 363 } 364 365 void View::SetX(int x) { 366 SetBounds(x, y(), width(), height()); 367 } 368 369 void View::SetY(int y) { 370 SetBounds(x(), y, width(), height()); 371 } 372 373 gfx::Rect View::GetContentsBounds() const { 374 gfx::Rect contents_bounds(GetLocalBounds()); 375 if (border_.get()) 376 contents_bounds.Inset(border_->GetInsets()); 377 return contents_bounds; 378 } 379 380 gfx::Rect View::GetLocalBounds() const { 381 return gfx::Rect(size()); 382 } 383 384 gfx::Rect View::GetLayerBoundsInPixel() const { 385 return layer()->GetTargetBounds(); 386 } 387 388 gfx::Insets View::GetInsets() const { 389 return border_.get() ? border_->GetInsets() : gfx::Insets(); 390 } 391 392 gfx::Rect View::GetVisibleBounds() const { 393 if (!IsDrawn()) 394 return gfx::Rect(); 395 gfx::Rect vis_bounds(GetLocalBounds()); 396 gfx::Rect ancestor_bounds; 397 const View* view = this; 398 gfx::Transform transform; 399 400 while (view != NULL && !vis_bounds.IsEmpty()) { 401 transform.ConcatTransform(view->GetTransform()); 402 gfx::Transform translation; 403 translation.Translate(static_cast<float>(view->GetMirroredX()), 404 static_cast<float>(view->y())); 405 transform.ConcatTransform(translation); 406 407 vis_bounds = view->ConvertRectToParent(vis_bounds); 408 const View* ancestor = view->parent_; 409 if (ancestor != NULL) { 410 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height()); 411 vis_bounds.Intersect(ancestor_bounds); 412 } else if (!view->GetWidget()) { 413 // If the view has no Widget, we're not visible. Return an empty rect. 414 return gfx::Rect(); 415 } 416 view = ancestor; 417 } 418 if (vis_bounds.IsEmpty()) 419 return vis_bounds; 420 // Convert back to this views coordinate system. 421 gfx::RectF views_vis_bounds(vis_bounds); 422 transform.TransformRectReverse(&views_vis_bounds); 423 // Partially visible pixels should be considered visible. 424 return gfx::ToEnclosingRect(views_vis_bounds); 425 } 426 427 gfx::Rect View::GetBoundsInScreen() const { 428 gfx::Point origin; 429 View::ConvertPointToScreen(this, &origin); 430 return gfx::Rect(origin, size()); 431 } 432 433 gfx::Size View::GetPreferredSize() { 434 if (layout_manager_.get()) 435 return layout_manager_->GetPreferredSize(this); 436 return gfx::Size(); 437 } 438 439 int View::GetBaseline() const { 440 return -1; 441 } 442 443 void View::SizeToPreferredSize() { 444 gfx::Size prefsize = GetPreferredSize(); 445 if ((prefsize.width() != width()) || (prefsize.height() != height())) 446 SetBounds(x(), y(), prefsize.width(), prefsize.height()); 447 } 448 449 gfx::Size View::GetMinimumSize() { 450 return GetPreferredSize(); 451 } 452 453 gfx::Size View::GetMaximumSize() { 454 return gfx::Size(); 455 } 456 457 int View::GetHeightForWidth(int w) { 458 if (layout_manager_.get()) 459 return layout_manager_->GetPreferredHeightForWidth(this, w); 460 return GetPreferredSize().height(); 461 } 462 463 void View::SetVisible(bool visible) { 464 if (visible != visible_) { 465 // If the View is currently visible, schedule paint to refresh parent. 466 // TODO(beng): not sure we should be doing this if we have a layer. 467 if (visible_) 468 SchedulePaint(); 469 470 visible_ = visible; 471 472 // Notify the parent. 473 if (parent_) 474 parent_->ChildVisibilityChanged(this); 475 476 // This notifies all sub-views recursively. 477 PropagateVisibilityNotifications(this, visible_); 478 UpdateLayerVisibility(); 479 480 // If we are newly visible, schedule paint. 481 if (visible_) 482 SchedulePaint(); 483 } 484 } 485 486 bool View::IsDrawn() const { 487 return visible_ && parent_ ? parent_->IsDrawn() : false; 488 } 489 490 void View::SetEnabled(bool enabled) { 491 if (enabled != enabled_) { 492 enabled_ = enabled; 493 OnEnabledChanged(); 494 } 495 } 496 497 void View::OnEnabledChanged() { 498 SchedulePaint(); 499 } 500 501 // Transformations ------------------------------------------------------------- 502 503 gfx::Transform View::GetTransform() const { 504 return layer() ? layer()->transform() : gfx::Transform(); 505 } 506 507 void View::SetTransform(const gfx::Transform& transform) { 508 if (transform.IsIdentity()) { 509 if (layer()) { 510 layer()->SetTransform(transform); 511 if (!paint_to_layer_) 512 DestroyLayer(); 513 } else { 514 // Nothing. 515 } 516 } else { 517 if (!layer()) 518 CreateLayer(); 519 layer()->SetTransform(transform); 520 layer()->ScheduleDraw(); 521 } 522 } 523 524 void View::SetPaintToLayer(bool paint_to_layer) { 525 paint_to_layer_ = paint_to_layer; 526 if (paint_to_layer_ && !layer()) { 527 CreateLayer(); 528 } else if (!paint_to_layer_ && layer()) { 529 DestroyLayer(); 530 } 531 } 532 533 ui::Layer* View::RecreateLayer() { 534 ui::Layer* layer = AcquireLayer(); 535 if (!layer) 536 return NULL; 537 538 CreateLayer(); 539 layer_->set_scale_content(layer->scale_content()); 540 return layer; 541 } 542 543 // RTL positioning ------------------------------------------------------------- 544 545 gfx::Rect View::GetMirroredBounds() const { 546 gfx::Rect bounds(bounds_); 547 bounds.set_x(GetMirroredX()); 548 return bounds; 549 } 550 551 gfx::Point View::GetMirroredPosition() const { 552 return gfx::Point(GetMirroredX(), y()); 553 } 554 555 int View::GetMirroredX() const { 556 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x(); 557 } 558 559 int View::GetMirroredXForRect(const gfx::Rect& bounds) const { 560 return base::i18n::IsRTL() ? 561 (width() - bounds.x() - bounds.width()) : bounds.x(); 562 } 563 564 int View::GetMirroredXInView(int x) const { 565 return base::i18n::IsRTL() ? width() - x : x; 566 } 567 568 int View::GetMirroredXWithWidthInView(int x, int w) const { 569 return base::i18n::IsRTL() ? width() - x - w : x; 570 } 571 572 // Layout ---------------------------------------------------------------------- 573 574 void View::Layout() { 575 needs_layout_ = false; 576 577 // If we have a layout manager, let it handle the layout for us. 578 if (layout_manager_.get()) 579 layout_manager_->Layout(this); 580 581 // Make sure to propagate the Layout() call to any children that haven't 582 // received it yet through the layout manager and need to be laid out. This 583 // is needed for the case when the child requires a layout but its bounds 584 // weren't changed by the layout manager. If there is no layout manager, we 585 // just propagate the Layout() call down the hierarchy, so whoever receives 586 // the call can take appropriate action. 587 for (int i = 0, count = child_count(); i < count; ++i) { 588 View* child = child_at(i); 589 if (child->needs_layout_ || !layout_manager_.get()) { 590 child->needs_layout_ = false; 591 child->Layout(); 592 } 593 } 594 } 595 596 void View::InvalidateLayout() { 597 // Always invalidate up. This is needed to handle the case of us already being 598 // valid, but not our parent. 599 needs_layout_ = true; 600 if (parent_) 601 parent_->InvalidateLayout(); 602 } 603 604 LayoutManager* View::GetLayoutManager() const { 605 return layout_manager_.get(); 606 } 607 608 void View::SetLayoutManager(LayoutManager* layout_manager) { 609 if (layout_manager_.get()) 610 layout_manager_->Uninstalled(this); 611 612 layout_manager_.reset(layout_manager); 613 if (layout_manager_.get()) 614 layout_manager_->Installed(this); 615 } 616 617 // Attributes ------------------------------------------------------------------ 618 619 const char* View::GetClassName() const { 620 return kViewClassName; 621 } 622 623 View* View::GetAncestorWithClassName(const std::string& name) { 624 for (View* view = this; view; view = view->parent_) { 625 if (!strcmp(view->GetClassName(), name.c_str())) 626 return view; 627 } 628 return NULL; 629 } 630 631 const View* View::GetViewByID(int id) const { 632 if (id == id_) 633 return const_cast<View*>(this); 634 635 for (int i = 0, count = child_count(); i < count; ++i) { 636 const View* view = child_at(i)->GetViewByID(id); 637 if (view) 638 return view; 639 } 640 return NULL; 641 } 642 643 View* View::GetViewByID(int id) { 644 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id)); 645 } 646 647 void View::SetGroup(int gid) { 648 // Don't change the group id once it's set. 649 DCHECK(group_ == -1 || group_ == gid); 650 group_ = gid; 651 } 652 653 int View::GetGroup() const { 654 return group_; 655 } 656 657 bool View::IsGroupFocusTraversable() const { 658 return true; 659 } 660 661 void View::GetViewsInGroup(int group, Views* views) { 662 if (group_ == group) 663 views->push_back(this); 664 665 for (int i = 0, count = child_count(); i < count; ++i) 666 child_at(i)->GetViewsInGroup(group, views); 667 } 668 669 View* View::GetSelectedViewForGroup(int group) { 670 Views views; 671 GetWidget()->GetRootView()->GetViewsInGroup(group, &views); 672 return views.empty() ? NULL : views[0]; 673 } 674 675 // Coordinate conversion ------------------------------------------------------- 676 677 // static 678 void View::ConvertPointToTarget(const View* source, 679 const View* target, 680 gfx::Point* point) { 681 if (source == target) 682 return; 683 684 // |source| can be NULL. 685 const View* root = GetHierarchyRoot(target); 686 if (source) { 687 CHECK_EQ(GetHierarchyRoot(source), root); 688 689 if (source != root) 690 source->ConvertPointForAncestor(root, point); 691 } 692 693 if (target != root) 694 target->ConvertPointFromAncestor(root, point); 695 696 // API defines NULL |source| as returning the point in screen coordinates. 697 if (!source) { 698 *point -= 699 root->GetWidget()->GetClientAreaBoundsInScreen().OffsetFromOrigin(); 700 } 701 } 702 703 // static 704 void View::ConvertPointToWidget(const View* src, gfx::Point* p) { 705 DCHECK(src); 706 DCHECK(p); 707 708 src->ConvertPointForAncestor(NULL, p); 709 } 710 711 // static 712 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) { 713 DCHECK(dest); 714 DCHECK(p); 715 716 dest->ConvertPointFromAncestor(NULL, p); 717 } 718 719 // static 720 void View::ConvertPointToScreen(const View* src, gfx::Point* p) { 721 DCHECK(src); 722 DCHECK(p); 723 724 // If the view is not connected to a tree, there's nothing we can do. 725 const Widget* widget = src->GetWidget(); 726 if (widget) { 727 ConvertPointToWidget(src, p); 728 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin(); 729 } 730 } 731 732 // static 733 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) { 734 DCHECK(dst); 735 DCHECK(p); 736 737 const views::Widget* widget = dst->GetWidget(); 738 if (!widget) 739 return; 740 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin(); 741 views::View::ConvertPointFromWidget(dst, p); 742 } 743 744 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const { 745 gfx::RectF x_rect = rect; 746 GetTransform().TransformRect(&x_rect); 747 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin()); 748 // Pixels we partially occupy in the parent should be included. 749 return gfx::ToEnclosingRect(x_rect); 750 } 751 752 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const { 753 gfx::Rect x_rect = rect; 754 for (const View* v = this; v; v = v->parent_) 755 x_rect = v->ConvertRectToParent(x_rect); 756 return x_rect; 757 } 758 759 // Painting -------------------------------------------------------------------- 760 761 void View::SchedulePaint() { 762 SchedulePaintInRect(GetLocalBounds()); 763 } 764 765 void View::SchedulePaintInRect(const gfx::Rect& rect) { 766 if (!visible_) 767 return; 768 769 if (layer()) { 770 layer()->SchedulePaint(rect); 771 } else if (parent_) { 772 // Translate the requested paint rect to the parent's coordinate system 773 // then pass this notification up to the parent. 774 parent_->SchedulePaintInRect(ConvertRectToParent(rect)); 775 } 776 } 777 778 void View::Paint(gfx::Canvas* canvas) { 779 TRACE_EVENT1("views", "View::Paint", "class", GetClassName()); 780 781 ScopedCanvas scoped_canvas(canvas); 782 783 // Paint this View and its children, setting the clip rect to the bounds 784 // of this View and translating the origin to the local bounds' top left 785 // point. 786 // 787 // Note that the X (or left) position we pass to ClipRectInt takes into 788 // consideration whether or not the view uses a right-to-left layout so that 789 // we paint our view in its mirrored position if need be. 790 gfx::Rect clip_rect = bounds(); 791 clip_rect.Inset(clip_insets_); 792 if (parent_) 793 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect)); 794 if (!canvas->ClipRect(clip_rect)) 795 return; 796 797 // Non-empty clip, translate the graphics such that 0,0 corresponds to 798 // where this view is located (related to its parent). 799 canvas->Translate(GetMirroredPosition().OffsetFromOrigin()); 800 canvas->Transform(GetTransform()); 801 802 PaintCommon(canvas); 803 } 804 805 ui::ThemeProvider* View::GetThemeProvider() const { 806 const Widget* widget = GetWidget(); 807 return widget ? widget->GetThemeProvider() : NULL; 808 } 809 810 const ui::NativeTheme* View::GetNativeTheme() const { 811 const Widget* widget = GetWidget(); 812 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance(); 813 } 814 815 // Accelerated Painting -------------------------------------------------------- 816 817 // static 818 void View::set_use_acceleration_when_possible(bool use) { 819 use_acceleration_when_possible = use; 820 } 821 822 // static 823 bool View::get_use_acceleration_when_possible() { 824 return use_acceleration_when_possible; 825 } 826 827 // Input ----------------------------------------------------------------------- 828 829 View* View::GetEventHandlerForPoint(const gfx::Point& point) { 830 // Walk the child Views recursively looking for the View that most 831 // tightly encloses the specified point. 832 for (int i = child_count() - 1; i >= 0; --i) { 833 View* child = child_at(i); 834 if (!child->visible()) 835 continue; 836 837 gfx::Point point_in_child_coords(point); 838 ConvertPointToTarget(this, child, &point_in_child_coords); 839 if (child->HitTestPoint(point_in_child_coords)) 840 return child->GetEventHandlerForPoint(point_in_child_coords); 841 } 842 return this; 843 } 844 845 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) { 846 if (!HitTestPoint(point)) 847 return NULL; 848 849 // Walk the child Views recursively looking for the View that most 850 // tightly encloses the specified point. 851 for (int i = child_count() - 1; i >= 0; --i) { 852 View* child = child_at(i); 853 if (!child->visible()) 854 continue; 855 856 gfx::Point point_in_child_coords(point); 857 ConvertPointToTarget(this, child, &point_in_child_coords); 858 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords); 859 if (handler) 860 return handler; 861 } 862 return this; 863 } 864 865 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) { 866 #if defined(OS_WIN) 867 #if defined(USE_AURA) 868 static ui::Cursor arrow; 869 if (!arrow.platform()) 870 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW)); 871 return arrow; 872 #else 873 static HCURSOR arrow = LoadCursor(NULL, IDC_ARROW); 874 return arrow; 875 #endif 876 #else 877 return gfx::kNullCursor; 878 #endif 879 } 880 881 bool View::HitTestPoint(const gfx::Point& point) const { 882 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1))); 883 } 884 885 bool View::HitTestRect(const gfx::Rect& rect) const { 886 if (GetLocalBounds().Intersects(rect)) { 887 if (HasHitTestMask()) { 888 gfx::Path mask; 889 GetHitTestMask(&mask); 890 #if defined(USE_AURA) 891 // TODO: should we use this every where? 892 SkRegion clip_region; 893 clip_region.setRect(0, 0, width(), height()); 894 SkRegion mask_region; 895 return mask_region.setPath(mask, clip_region) && 896 mask_region.intersects(RectToSkIRect(rect)); 897 #elif defined(OS_WIN) 898 base::win::ScopedRegion rgn(mask.CreateNativeRegion()); 899 const RECT r(rect.ToRECT()); 900 return RectInRegion(rgn, &r) != 0; 901 #endif 902 } 903 // No mask, but inside our bounds. 904 return true; 905 } 906 // Outside our bounds. 907 return false; 908 } 909 910 bool View::IsMouseHovered() { 911 // If we haven't yet been placed in an onscreen view hierarchy, we can't be 912 // hovered. 913 if (!GetWidget()) 914 return false; 915 916 // If mouse events are disabled, then the mouse cursor is invisible and 917 // is therefore not hovering over this button. 918 if (!GetWidget()->IsMouseEventsEnabled()) 919 return false; 920 921 gfx::Point cursor_pos(gfx::Screen::GetScreenFor( 922 GetWidget()->GetNativeView())->GetCursorScreenPoint()); 923 ConvertPointToTarget(NULL, this, &cursor_pos); 924 return HitTestPoint(cursor_pos); 925 } 926 927 bool View::OnMousePressed(const ui::MouseEvent& event) { 928 return false; 929 } 930 931 bool View::OnMouseDragged(const ui::MouseEvent& event) { 932 return false; 933 } 934 935 void View::OnMouseReleased(const ui::MouseEvent& event) { 936 } 937 938 void View::OnMouseCaptureLost() { 939 } 940 941 void View::OnMouseMoved(const ui::MouseEvent& event) { 942 } 943 944 void View::OnMouseEntered(const ui::MouseEvent& event) { 945 } 946 947 void View::OnMouseExited(const ui::MouseEvent& event) { 948 } 949 950 void View::SetMouseHandler(View* new_mouse_handler) { 951 // |new_mouse_handler| may be NULL. 952 if (parent_) 953 parent_->SetMouseHandler(new_mouse_handler); 954 } 955 956 bool View::OnKeyPressed(const ui::KeyEvent& event) { 957 return false; 958 } 959 960 bool View::OnKeyReleased(const ui::KeyEvent& event) { 961 return false; 962 } 963 964 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) { 965 return false; 966 } 967 968 void View::OnKeyEvent(ui::KeyEvent* event) { 969 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) : 970 OnKeyReleased(*event); 971 if (consumed) 972 event->StopPropagation(); 973 } 974 975 void View::OnMouseEvent(ui::MouseEvent* event) { 976 switch (event->type()) { 977 case ui::ET_MOUSE_PRESSED: 978 if (ProcessMousePressed(*event)) 979 event->SetHandled(); 980 return; 981 982 case ui::ET_MOUSE_MOVED: 983 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON | 984 ui::EF_RIGHT_MOUSE_BUTTON | 985 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) { 986 OnMouseMoved(*event); 987 return; 988 } 989 // FALL-THROUGH 990 case ui::ET_MOUSE_DRAGGED: 991 if (ProcessMouseDragged(*event)) 992 event->SetHandled(); 993 return; 994 995 case ui::ET_MOUSE_RELEASED: 996 ProcessMouseReleased(*event); 997 return; 998 999 case ui::ET_MOUSEWHEEL: 1000 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event))) 1001 event->SetHandled(); 1002 break; 1003 1004 case ui::ET_MOUSE_ENTERED: 1005 OnMouseEntered(*event); 1006 break; 1007 1008 case ui::ET_MOUSE_EXITED: 1009 OnMouseExited(*event); 1010 break; 1011 1012 default: 1013 return; 1014 } 1015 } 1016 1017 void View::OnScrollEvent(ui::ScrollEvent* event) { 1018 } 1019 1020 void View::OnTouchEvent(ui::TouchEvent* event) { 1021 } 1022 1023 void View::OnGestureEvent(ui::GestureEvent* event) { 1024 } 1025 1026 ui::TextInputClient* View::GetTextInputClient() { 1027 return NULL; 1028 } 1029 1030 InputMethod* View::GetInputMethod() { 1031 Widget* widget = GetWidget(); 1032 return widget ? widget->GetInputMethod() : NULL; 1033 } 1034 1035 const InputMethod* View::GetInputMethod() const { 1036 const Widget* widget = GetWidget(); 1037 return widget ? widget->GetInputMethod() : NULL; 1038 } 1039 1040 bool View::CanAcceptEvent(const ui::Event& event) { 1041 return event.dispatch_to_hidden_targets() || IsDrawn(); 1042 } 1043 1044 ui::EventTarget* View::GetParentTarget() { 1045 return parent_; 1046 } 1047 1048 // Accelerators ---------------------------------------------------------------- 1049 1050 void View::AddAccelerator(const ui::Accelerator& accelerator) { 1051 if (!accelerators_.get()) 1052 accelerators_.reset(new std::vector<ui::Accelerator>()); 1053 1054 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) == 1055 accelerators_->end()) { 1056 accelerators_->push_back(accelerator); 1057 } 1058 RegisterPendingAccelerators(); 1059 } 1060 1061 void View::RemoveAccelerator(const ui::Accelerator& accelerator) { 1062 if (!accelerators_.get()) { 1063 NOTREACHED() << "Removing non-existing accelerator"; 1064 return; 1065 } 1066 1067 std::vector<ui::Accelerator>::iterator i( 1068 std::find(accelerators_->begin(), accelerators_->end(), accelerator)); 1069 if (i == accelerators_->end()) { 1070 NOTREACHED() << "Removing non-existing accelerator"; 1071 return; 1072 } 1073 1074 size_t index = i - accelerators_->begin(); 1075 accelerators_->erase(i); 1076 if (index >= registered_accelerator_count_) { 1077 // The accelerator is not registered to FocusManager. 1078 return; 1079 } 1080 --registered_accelerator_count_; 1081 1082 // Providing we are attached to a Widget and registered with a focus manager, 1083 // we should de-register from that focus manager now. 1084 if (GetWidget() && accelerator_focus_manager_) 1085 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this); 1086 } 1087 1088 void View::ResetAccelerators() { 1089 if (accelerators_.get()) 1090 UnregisterAccelerators(false); 1091 } 1092 1093 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) { 1094 return false; 1095 } 1096 1097 bool View::CanHandleAccelerators() const { 1098 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible(); 1099 } 1100 1101 // Focus ----------------------------------------------------------------------- 1102 1103 bool View::HasFocus() const { 1104 const FocusManager* focus_manager = GetFocusManager(); 1105 return focus_manager && (focus_manager->GetFocusedView() == this); 1106 } 1107 1108 View* View::GetNextFocusableView() { 1109 return next_focusable_view_; 1110 } 1111 1112 const View* View::GetNextFocusableView() const { 1113 return next_focusable_view_; 1114 } 1115 1116 View* View::GetPreviousFocusableView() { 1117 return previous_focusable_view_; 1118 } 1119 1120 void View::SetNextFocusableView(View* view) { 1121 if (view) 1122 view->previous_focusable_view_ = this; 1123 next_focusable_view_ = view; 1124 } 1125 1126 bool View::IsFocusable() const { 1127 return focusable_ && enabled_ && IsDrawn(); 1128 } 1129 1130 bool View::IsAccessibilityFocusable() const { 1131 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn(); 1132 } 1133 1134 FocusManager* View::GetFocusManager() { 1135 Widget* widget = GetWidget(); 1136 return widget ? widget->GetFocusManager() : NULL; 1137 } 1138 1139 const FocusManager* View::GetFocusManager() const { 1140 const Widget* widget = GetWidget(); 1141 return widget ? widget->GetFocusManager() : NULL; 1142 } 1143 1144 void View::RequestFocus() { 1145 FocusManager* focus_manager = GetFocusManager(); 1146 if (focus_manager && IsFocusable()) 1147 focus_manager->SetFocusedView(this); 1148 } 1149 1150 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) { 1151 return false; 1152 } 1153 1154 FocusTraversable* View::GetFocusTraversable() { 1155 return NULL; 1156 } 1157 1158 FocusTraversable* View::GetPaneFocusTraversable() { 1159 return NULL; 1160 } 1161 1162 // Tooltips -------------------------------------------------------------------- 1163 1164 bool View::GetTooltipText(const gfx::Point& p, string16* tooltip) const { 1165 return false; 1166 } 1167 1168 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const { 1169 return false; 1170 } 1171 1172 // Context menus --------------------------------------------------------------- 1173 1174 void View::ShowContextMenu(const gfx::Point& p, 1175 ui::MenuSourceType source_type) { 1176 if (!context_menu_controller_) 1177 return; 1178 1179 context_menu_controller_->ShowContextMenuForView(this, p, source_type); 1180 } 1181 1182 // static 1183 bool View::ShouldShowContextMenuOnMousePress() { 1184 return kContextMenuOnMousePress; 1185 } 1186 1187 // Drag and drop --------------------------------------------------------------- 1188 1189 bool View::GetDropFormats( 1190 int* formats, 1191 std::set<OSExchangeData::CustomFormat>* custom_formats) { 1192 return false; 1193 } 1194 1195 bool View::AreDropTypesRequired() { 1196 return false; 1197 } 1198 1199 bool View::CanDrop(const OSExchangeData& data) { 1200 // TODO(sky): when I finish up migration, this should default to true. 1201 return false; 1202 } 1203 1204 void View::OnDragEntered(const ui::DropTargetEvent& event) { 1205 } 1206 1207 int View::OnDragUpdated(const ui::DropTargetEvent& event) { 1208 return ui::DragDropTypes::DRAG_NONE; 1209 } 1210 1211 void View::OnDragExited() { 1212 } 1213 1214 int View::OnPerformDrop(const ui::DropTargetEvent& event) { 1215 return ui::DragDropTypes::DRAG_NONE; 1216 } 1217 1218 void View::OnDragDone() { 1219 } 1220 1221 // static 1222 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) { 1223 return (abs(delta.x()) > GetHorizontalDragThreshold() || 1224 abs(delta.y()) > GetVerticalDragThreshold()); 1225 } 1226 1227 // Accessibility---------------------------------------------------------------- 1228 1229 gfx::NativeViewAccessible View::GetNativeViewAccessible() { 1230 if (!native_view_accessibility_) 1231 native_view_accessibility_ = NativeViewAccessibility::Create(this); 1232 if (native_view_accessibility_) 1233 return native_view_accessibility_->GetNativeObject(); 1234 return NULL; 1235 } 1236 1237 void View::NotifyAccessibilityEvent( 1238 ui::AccessibilityTypes::Event event_type, 1239 bool send_native_event) { 1240 if (ViewsDelegate::views_delegate) 1241 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type); 1242 1243 if (send_native_event) { 1244 if (!native_view_accessibility_) 1245 native_view_accessibility_ = NativeViewAccessibility::Create(this); 1246 if (native_view_accessibility_) 1247 native_view_accessibility_->NotifyAccessibilityEvent(event_type); 1248 } 1249 } 1250 1251 // Scrolling ------------------------------------------------------------------- 1252 1253 void View::ScrollRectToVisible(const gfx::Rect& rect) { 1254 // We must take RTL UI mirroring into account when adjusting the position of 1255 // the region. 1256 if (parent_) { 1257 gfx::Rect scroll_rect(rect); 1258 scroll_rect.Offset(GetMirroredX(), y()); 1259 parent_->ScrollRectToVisible(scroll_rect); 1260 } 1261 } 1262 1263 int View::GetPageScrollIncrement(ScrollView* scroll_view, 1264 bool is_horizontal, bool is_positive) { 1265 return 0; 1266 } 1267 1268 int View::GetLineScrollIncrement(ScrollView* scroll_view, 1269 bool is_horizontal, bool is_positive) { 1270 return 0; 1271 } 1272 1273 //////////////////////////////////////////////////////////////////////////////// 1274 // View, protected: 1275 1276 // Size and disposition -------------------------------------------------------- 1277 1278 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) { 1279 } 1280 1281 void View::PreferredSizeChanged() { 1282 InvalidateLayout(); 1283 if (parent_) 1284 parent_->ChildPreferredSizeChanged(this); 1285 } 1286 1287 bool View::NeedsNotificationWhenVisibleBoundsChange() const { 1288 return false; 1289 } 1290 1291 void View::OnVisibleBoundsChanged() { 1292 } 1293 1294 // Tree operations ------------------------------------------------------------- 1295 1296 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) { 1297 } 1298 1299 void View::VisibilityChanged(View* starting_from, bool is_visible) { 1300 } 1301 1302 void View::NativeViewHierarchyChanged(bool attached, 1303 gfx::NativeView native_view, 1304 internal::RootView* root_view) { 1305 FocusManager* focus_manager = GetFocusManager(); 1306 if (!accelerator_registration_delayed_ && 1307 accelerator_focus_manager_ && 1308 accelerator_focus_manager_ != focus_manager) { 1309 UnregisterAccelerators(true); 1310 accelerator_registration_delayed_ = true; 1311 } 1312 if (accelerator_registration_delayed_ && attached) { 1313 if (focus_manager) { 1314 RegisterPendingAccelerators(); 1315 accelerator_registration_delayed_ = false; 1316 } 1317 } 1318 } 1319 1320 // Painting -------------------------------------------------------------------- 1321 1322 void View::PaintChildren(gfx::Canvas* canvas) { 1323 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName()); 1324 for (int i = 0, count = child_count(); i < count; ++i) 1325 if (!child_at(i)->layer()) 1326 child_at(i)->Paint(canvas); 1327 } 1328 1329 void View::OnPaint(gfx::Canvas* canvas) { 1330 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName()); 1331 OnPaintBackground(canvas); 1332 OnPaintFocusBorder(canvas); 1333 OnPaintBorder(canvas); 1334 } 1335 1336 void View::OnPaintBackground(gfx::Canvas* canvas) { 1337 if (background_.get()) { 1338 TRACE_EVENT2("views", "View::OnPaintBackground", 1339 "width", canvas->sk_canvas()->getDevice()->width(), 1340 "height", canvas->sk_canvas()->getDevice()->height()); 1341 background_->Paint(canvas, this); 1342 } 1343 } 1344 1345 void View::OnPaintBorder(gfx::Canvas* canvas) { 1346 if (border_.get()) { 1347 TRACE_EVENT2("views", "View::OnPaintBorder", 1348 "width", canvas->sk_canvas()->getDevice()->width(), 1349 "height", canvas->sk_canvas()->getDevice()->height()); 1350 border_->Paint(*this, canvas); 1351 } 1352 } 1353 1354 void View::OnPaintFocusBorder(gfx::Canvas* canvas) { 1355 if (focus_border_.get() && 1356 HasFocus() && (focusable() || IsAccessibilityFocusable())) { 1357 TRACE_EVENT2("views", "views::OnPaintFocusBorder", 1358 "width", canvas->sk_canvas()->getDevice()->width(), 1359 "height", canvas->sk_canvas()->getDevice()->height()); 1360 focus_border_->Paint(*this, canvas); 1361 } 1362 } 1363 1364 // Accelerated Painting -------------------------------------------------------- 1365 1366 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) { 1367 // This method should not have the side-effect of creating the layer. 1368 if (layer()) 1369 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely); 1370 } 1371 1372 bool View::SetExternalTexture(ui::Texture* texture) { 1373 DCHECK(texture); 1374 SetPaintToLayer(true); 1375 1376 layer()->SetExternalTexture(texture); 1377 1378 // Child views must not paint into the external texture. So make sure each 1379 // child view has its own layer to paint into. 1380 for (Views::iterator i = children_.begin(); i != children_.end(); ++i) 1381 (*i)->SetPaintToLayer(true); 1382 1383 SchedulePaintInRect(GetLocalBounds()); 1384 return true; 1385 } 1386 1387 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer( 1388 ui::Layer** layer_parent) { 1389 if (layer()) { 1390 if (layer_parent) 1391 *layer_parent = layer(); 1392 return gfx::Vector2d(); 1393 } 1394 if (!parent_) 1395 return gfx::Vector2d(); 1396 1397 return gfx::Vector2d(GetMirroredX(), y()) + 1398 parent_->CalculateOffsetToAncestorWithLayer(layer_parent); 1399 } 1400 1401 void View::UpdateParentLayer() { 1402 if (!layer()) 1403 return; 1404 1405 ui::Layer* parent_layer = NULL; 1406 gfx::Vector2d offset(GetMirroredX(), y()); 1407 1408 if (parent_) 1409 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer); 1410 1411 ReparentLayer(offset, parent_layer); 1412 } 1413 1414 void View::MoveLayerToParent(ui::Layer* parent_layer, 1415 const gfx::Point& point) { 1416 gfx::Point local_point(point); 1417 if (parent_layer != layer()) 1418 local_point.Offset(GetMirroredX(), y()); 1419 if (layer() && parent_layer != layer()) { 1420 parent_layer->Add(layer()); 1421 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(), 1422 width(), height())); 1423 } else { 1424 for (int i = 0, count = child_count(); i < count; ++i) 1425 child_at(i)->MoveLayerToParent(parent_layer, local_point); 1426 } 1427 } 1428 1429 void View::UpdateLayerVisibility() { 1430 if (!use_acceleration_when_possible) 1431 return; 1432 bool visible = visible_; 1433 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_) 1434 visible = v->visible(); 1435 1436 UpdateChildLayerVisibility(visible); 1437 } 1438 1439 void View::UpdateChildLayerVisibility(bool ancestor_visible) { 1440 if (layer()) { 1441 layer()->SetVisible(ancestor_visible && visible_); 1442 } else { 1443 for (int i = 0, count = child_count(); i < count; ++i) 1444 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_); 1445 } 1446 } 1447 1448 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) { 1449 if (layer()) { 1450 SetLayerBounds(GetLocalBounds() + offset); 1451 } else { 1452 for (int i = 0, count = child_count(); i < count; ++i) { 1453 View* child = child_at(i); 1454 child->UpdateChildLayerBounds( 1455 offset + gfx::Vector2d(child->GetMirroredX(), child->y())); 1456 } 1457 } 1458 } 1459 1460 void View::OnPaintLayer(gfx::Canvas* canvas) { 1461 if (!layer() || !layer()->fills_bounds_opaquely()) 1462 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); 1463 PaintCommon(canvas); 1464 } 1465 1466 void View::OnDeviceScaleFactorChanged(float device_scale_factor) { 1467 // Repainting with new scale factor will paint the content at the right scale. 1468 } 1469 1470 base::Closure View::PrepareForLayerBoundsChange() { 1471 return base::Closure(); 1472 } 1473 1474 void View::ReorderLayers() { 1475 View* v = this; 1476 while (v && !v->layer()) 1477 v = v->parent(); 1478 1479 Widget* widget = GetWidget(); 1480 if (!v) { 1481 if (widget) { 1482 ui::Layer* layer = widget->GetLayer(); 1483 if (layer) 1484 widget->GetRootView()->ReorderChildLayers(layer); 1485 } 1486 } else { 1487 v->ReorderChildLayers(v->layer()); 1488 } 1489 1490 if (widget) { 1491 // Reorder the widget's child NativeViews in case a child NativeView is 1492 // associated with a view (eg via a NativeViewHost). Always do the 1493 // reordering because the associated NativeView's layer (if it has one) 1494 // is parented to the widget's layer regardless of whether the host view has 1495 // an ancestor with a layer. 1496 widget->ReorderNativeViews(); 1497 } 1498 } 1499 1500 void View::ReorderChildLayers(ui::Layer* parent_layer) { 1501 if (layer() && layer() != parent_layer) { 1502 DCHECK_EQ(parent_layer, layer()->parent()); 1503 parent_layer->StackAtBottom(layer()); 1504 } else { 1505 // Iterate backwards through the children so that a child with a layer 1506 // which is further to the back is stacked above one which is further to 1507 // the front. 1508 for (Views::const_reverse_iterator it(children_.rbegin()); 1509 it != children_.rend(); ++it) { 1510 (*it)->ReorderChildLayers(parent_layer); 1511 } 1512 } 1513 } 1514 1515 // Input ----------------------------------------------------------------------- 1516 1517 bool View::HasHitTestMask() const { 1518 return false; 1519 } 1520 1521 void View::GetHitTestMask(gfx::Path* mask) const { 1522 DCHECK(mask); 1523 } 1524 1525 View::DragInfo* View::GetDragInfo() { 1526 return parent_ ? parent_->GetDragInfo() : NULL; 1527 } 1528 1529 // Focus ----------------------------------------------------------------------- 1530 1531 void View::OnFocus() { 1532 // TODO(beng): Investigate whether it's possible for us to move this to 1533 // Focus(). 1534 // By default, we clear the native focus. This ensures that no visible native 1535 // view as the focus and that we still receive keyboard inputs. 1536 FocusManager* focus_manager = GetFocusManager(); 1537 if (focus_manager) 1538 focus_manager->ClearNativeFocus(); 1539 1540 // TODO(beng): Investigate whether it's possible for us to move this to 1541 // Focus(). 1542 // Notify assistive technologies of the focus change. 1543 NotifyAccessibilityEvent(ui::AccessibilityTypes::EVENT_FOCUS, true); 1544 } 1545 1546 void View::OnBlur() { 1547 } 1548 1549 void View::Focus() { 1550 SchedulePaint(); 1551 OnFocus(); 1552 } 1553 1554 void View::Blur() { 1555 SchedulePaint(); 1556 OnBlur(); 1557 } 1558 1559 // Tooltips -------------------------------------------------------------------- 1560 1561 void View::TooltipTextChanged() { 1562 Widget* widget = GetWidget(); 1563 // TooltipManager may be null if there is a problem creating it. 1564 if (widget && widget->native_widget_private()->GetTooltipManager()) { 1565 widget->native_widget_private()->GetTooltipManager()-> 1566 TooltipTextChanged(this); 1567 } 1568 } 1569 1570 // Context menus --------------------------------------------------------------- 1571 1572 gfx::Point View::GetKeyboardContextMenuLocation() { 1573 gfx::Rect vis_bounds = GetVisibleBounds(); 1574 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2, 1575 vis_bounds.y() + vis_bounds.height() / 2); 1576 ConvertPointToScreen(this, &screen_point); 1577 return screen_point; 1578 } 1579 1580 // Drag and drop --------------------------------------------------------------- 1581 1582 int View::GetDragOperations(const gfx::Point& press_pt) { 1583 return drag_controller_ ? 1584 drag_controller_->GetDragOperationsForView(this, press_pt) : 1585 ui::DragDropTypes::DRAG_NONE; 1586 } 1587 1588 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) { 1589 DCHECK(drag_controller_); 1590 drag_controller_->WriteDragDataForView(this, press_pt, data); 1591 } 1592 1593 bool View::InDrag() { 1594 Widget* widget = GetWidget(); 1595 return widget ? widget->dragged_view() == this : false; 1596 } 1597 1598 // Debugging ------------------------------------------------------------------- 1599 1600 #if !defined(NDEBUG) 1601 1602 std::string View::PrintViewGraph(bool first) { 1603 return DoPrintViewGraph(first, this); 1604 } 1605 1606 std::string View::DoPrintViewGraph(bool first, View* view_with_children) { 1607 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19. 1608 const size_t kMaxPointerStringLength = 19; 1609 1610 std::string result; 1611 1612 if (first) 1613 result.append("digraph {\n"); 1614 1615 // Node characteristics. 1616 char p[kMaxPointerStringLength]; 1617 1618 const std::string class_name(GetClassName()); 1619 size_t base_name_index = class_name.find_last_of('/'); 1620 if (base_name_index == std::string::npos) 1621 base_name_index = 0; 1622 else 1623 base_name_index++; 1624 1625 char bounds_buffer[512]; 1626 1627 // Information about current node. 1628 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children); 1629 result.append(" N"); 1630 result.append(p + 2); 1631 result.append(" [label=\""); 1632 1633 result.append(class_name.substr(base_name_index).c_str()); 1634 1635 base::snprintf(bounds_buffer, 1636 arraysize(bounds_buffer), 1637 "\\n bounds: (%d, %d), (%dx%d)", 1638 bounds().x(), 1639 bounds().y(), 1640 bounds().width(), 1641 bounds().height()); 1642 result.append(bounds_buffer); 1643 1644 gfx::DecomposedTransform decomp; 1645 if (!GetTransform().IsIdentity() && 1646 gfx::DecomposeTransform(&decomp, GetTransform())) { 1647 base::snprintf(bounds_buffer, 1648 arraysize(bounds_buffer), 1649 "\\n translation: (%f, %f)", 1650 decomp.translate[0], 1651 decomp.translate[1]); 1652 result.append(bounds_buffer); 1653 1654 base::snprintf(bounds_buffer, 1655 arraysize(bounds_buffer), 1656 "\\n rotation: %3.2f", 1657 std::acos(decomp.quaternion[3]) * 360.0 / M_PI); 1658 result.append(bounds_buffer); 1659 1660 base::snprintf(bounds_buffer, 1661 arraysize(bounds_buffer), 1662 "\\n scale: (%2.4f, %2.4f)", 1663 decomp.scale[0], 1664 decomp.scale[1]); 1665 result.append(bounds_buffer); 1666 } 1667 1668 result.append("\""); 1669 if (!parent_) 1670 result.append(", shape=box"); 1671 if (layer()) { 1672 if (layer()->texture()) 1673 result.append(", color=green"); 1674 else 1675 result.append(", color=red"); 1676 1677 if (layer()->fills_bounds_opaquely()) 1678 result.append(", style=filled"); 1679 } 1680 result.append("]\n"); 1681 1682 // Link to parent. 1683 if (parent_) { 1684 char pp[kMaxPointerStringLength]; 1685 1686 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_); 1687 result.append(" N"); 1688 result.append(pp + 2); 1689 result.append(" -> N"); 1690 result.append(p + 2); 1691 result.append("\n"); 1692 } 1693 1694 // Children. 1695 for (int i = 0, count = view_with_children->child_count(); i < count; ++i) 1696 result.append(view_with_children->child_at(i)->PrintViewGraph(false)); 1697 1698 if (first) 1699 result.append("}\n"); 1700 1701 return result; 1702 } 1703 1704 #endif 1705 1706 //////////////////////////////////////////////////////////////////////////////// 1707 // View, private: 1708 1709 // DropInfo -------------------------------------------------------------------- 1710 1711 void View::DragInfo::Reset() { 1712 possible_drag = false; 1713 start_pt = gfx::Point(); 1714 } 1715 1716 void View::DragInfo::PossibleDrag(const gfx::Point& p) { 1717 possible_drag = true; 1718 start_pt = p; 1719 } 1720 1721 // Painting -------------------------------------------------------------------- 1722 1723 void View::SchedulePaintBoundsChanged(SchedulePaintType type) { 1724 // If we have a layer and the View's size did not change, we do not need to 1725 // schedule any paints since the layer will be redrawn at its new location 1726 // during the next Draw() cycle in the compositor. 1727 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) { 1728 // Otherwise, if the size changes or we don't have a layer then we need to 1729 // use SchedulePaint to invalidate the area occupied by the View. 1730 SchedulePaint(); 1731 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) { 1732 // The compositor doesn't Draw() until something on screen changes, so 1733 // if our position changes but nothing is being animated on screen, then 1734 // tell the compositor to redraw the scene. We know layer() exists due to 1735 // the above if clause. 1736 layer()->ScheduleDraw(); 1737 } 1738 } 1739 1740 void View::PaintCommon(gfx::Canvas* canvas) { 1741 if (!visible_) 1742 return; 1743 1744 { 1745 // If the View we are about to paint requested the canvas to be flipped, we 1746 // should change the transform appropriately. 1747 // The canvas mirroring is undone once the View is done painting so that we 1748 // don't pass the canvas with the mirrored transform to Views that didn't 1749 // request the canvas to be flipped. 1750 ScopedCanvas scoped(canvas); 1751 if (FlipCanvasOnPaintForRTLUI()) { 1752 canvas->Translate(gfx::Vector2d(width(), 0)); 1753 canvas->Scale(-1, 1); 1754 } 1755 1756 OnPaint(canvas); 1757 } 1758 1759 PaintChildren(canvas); 1760 } 1761 1762 // Tree operations ------------------------------------------------------------- 1763 1764 void View::DoRemoveChildView(View* view, 1765 bool update_focus_cycle, 1766 bool update_tool_tip, 1767 bool delete_removed_view, 1768 View* new_parent) { 1769 DCHECK(view); 1770 const Views::iterator i(std::find(children_.begin(), children_.end(), view)); 1771 scoped_ptr<View> view_to_be_deleted; 1772 if (i != children_.end()) { 1773 if (update_focus_cycle) { 1774 // Let's remove the view from the focus traversal. 1775 View* next_focusable = view->next_focusable_view_; 1776 View* prev_focusable = view->previous_focusable_view_; 1777 if (prev_focusable) 1778 prev_focusable->next_focusable_view_ = next_focusable; 1779 if (next_focusable) 1780 next_focusable->previous_focusable_view_ = prev_focusable; 1781 } 1782 1783 if (GetWidget()) 1784 UnregisterChildrenForVisibleBoundsNotification(view); 1785 view->PropagateRemoveNotifications(this, new_parent); 1786 view->parent_ = NULL; 1787 view->UpdateLayerVisibility(); 1788 1789 if (delete_removed_view && !view->owned_by_client_) 1790 view_to_be_deleted.reset(view); 1791 1792 children_.erase(i); 1793 } 1794 1795 if (update_tool_tip) 1796 UpdateTooltip(); 1797 1798 if (layout_manager_.get()) 1799 layout_manager_->ViewRemoved(this, view); 1800 } 1801 1802 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) { 1803 for (int i = 0, count = child_count(); i < count; ++i) 1804 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent); 1805 1806 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent); 1807 for (View* v = this; v; v = v->parent_) 1808 v->ViewHierarchyChangedImpl(true, details); 1809 } 1810 1811 void View::PropagateAddNotifications( 1812 const ViewHierarchyChangedDetails& details) { 1813 for (int i = 0, count = child_count(); i < count; ++i) 1814 child_at(i)->PropagateAddNotifications(details); 1815 ViewHierarchyChangedImpl(true, details); 1816 } 1817 1818 void View::PropagateNativeViewHierarchyChanged(bool attached, 1819 gfx::NativeView native_view, 1820 internal::RootView* root_view) { 1821 for (int i = 0, count = child_count(); i < count; ++i) 1822 child_at(i)->PropagateNativeViewHierarchyChanged(attached, 1823 native_view, 1824 root_view); 1825 NativeViewHierarchyChanged(attached, native_view, root_view); 1826 } 1827 1828 void View::ViewHierarchyChangedImpl( 1829 bool register_accelerators, 1830 const ViewHierarchyChangedDetails& details) { 1831 if (register_accelerators) { 1832 if (details.is_add) { 1833 // If you get this registration, you are part of a subtree that has been 1834 // added to the view hierarchy. 1835 if (GetFocusManager()) { 1836 RegisterPendingAccelerators(); 1837 } else { 1838 // Delay accelerator registration until visible as we do not have 1839 // focus manager until then. 1840 accelerator_registration_delayed_ = true; 1841 } 1842 } else { 1843 if (details.child == this) 1844 UnregisterAccelerators(true); 1845 } 1846 } 1847 1848 if (details.is_add && layer() && !layer()->parent()) { 1849 UpdateParentLayer(); 1850 Widget* widget = GetWidget(); 1851 if (widget) 1852 widget->UpdateRootLayers(); 1853 } else if (!details.is_add && details.child == this) { 1854 // Make sure the layers beloning to the subtree rooted at |child| get 1855 // removed from layers that do not belong in the same subtree. 1856 OrphanLayers(); 1857 if (use_acceleration_when_possible) { 1858 Widget* widget = GetWidget(); 1859 if (widget) 1860 widget->UpdateRootLayers(); 1861 } 1862 } 1863 1864 ViewHierarchyChanged(details); 1865 details.parent->needs_layout_ = true; 1866 } 1867 1868 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) { 1869 for (int i = 0, count = child_count(); i < count; ++i) 1870 child_at(i)->PropagateNativeThemeChanged(theme); 1871 OnNativeThemeChanged(theme); 1872 } 1873 1874 // Size and disposition -------------------------------------------------------- 1875 1876 void View::PropagateVisibilityNotifications(View* start, bool is_visible) { 1877 for (int i = 0, count = child_count(); i < count; ++i) 1878 child_at(i)->PropagateVisibilityNotifications(start, is_visible); 1879 VisibilityChangedImpl(start, is_visible); 1880 } 1881 1882 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) { 1883 VisibilityChanged(starting_from, is_visible); 1884 } 1885 1886 void View::BoundsChanged(const gfx::Rect& previous_bounds) { 1887 if (visible_) { 1888 // Paint the new bounds. 1889 SchedulePaintBoundsChanged( 1890 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : 1891 SCHEDULE_PAINT_SIZE_CHANGED); 1892 } 1893 1894 if (use_acceleration_when_possible) { 1895 if (layer()) { 1896 if (parent_) { 1897 SetLayerBounds(GetLocalBounds() + 1898 gfx::Vector2d(GetMirroredX(), y()) + 1899 parent_->CalculateOffsetToAncestorWithLayer(NULL)); 1900 } else { 1901 SetLayerBounds(bounds_); 1902 } 1903 // TODO(beng): this seems redundant with the SchedulePaint at the top of 1904 // this function. explore collapsing. 1905 if (previous_bounds.size() != bounds_.size() && 1906 !layer()->layer_updated_externally()) { 1907 // If our bounds have changed then we need to update the complete 1908 // texture. 1909 layer()->SchedulePaint(GetLocalBounds()); 1910 } 1911 } else { 1912 // If our bounds have changed, then any descendant layer bounds may 1913 // have changed. Update them accordingly. 1914 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL)); 1915 } 1916 } 1917 1918 OnBoundsChanged(previous_bounds); 1919 1920 if (previous_bounds.size() != size()) { 1921 needs_layout_ = false; 1922 Layout(); 1923 } 1924 1925 if (NeedsNotificationWhenVisibleBoundsChange()) 1926 OnVisibleBoundsChanged(); 1927 1928 // Notify interested Views that visible bounds within the root view may have 1929 // changed. 1930 if (descendants_to_notify_.get()) { 1931 for (Views::iterator i(descendants_to_notify_->begin()); 1932 i != descendants_to_notify_->end(); ++i) { 1933 (*i)->OnVisibleBoundsChanged(); 1934 } 1935 } 1936 } 1937 1938 // static 1939 void View::RegisterChildrenForVisibleBoundsNotification(View* view) { 1940 if (view->NeedsNotificationWhenVisibleBoundsChange()) 1941 view->RegisterForVisibleBoundsNotification(); 1942 for (int i = 0; i < view->child_count(); ++i) 1943 RegisterChildrenForVisibleBoundsNotification(view->child_at(i)); 1944 } 1945 1946 // static 1947 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) { 1948 if (view->NeedsNotificationWhenVisibleBoundsChange()) 1949 view->UnregisterForVisibleBoundsNotification(); 1950 for (int i = 0; i < view->child_count(); ++i) 1951 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i)); 1952 } 1953 1954 void View::RegisterForVisibleBoundsNotification() { 1955 if (registered_for_visible_bounds_notification_) 1956 return; 1957 1958 registered_for_visible_bounds_notification_ = true; 1959 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) 1960 ancestor->AddDescendantToNotify(this); 1961 } 1962 1963 void View::UnregisterForVisibleBoundsNotification() { 1964 if (!registered_for_visible_bounds_notification_) 1965 return; 1966 1967 registered_for_visible_bounds_notification_ = false; 1968 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) 1969 ancestor->RemoveDescendantToNotify(this); 1970 } 1971 1972 void View::AddDescendantToNotify(View* view) { 1973 DCHECK(view); 1974 if (!descendants_to_notify_.get()) 1975 descendants_to_notify_.reset(new Views); 1976 descendants_to_notify_->push_back(view); 1977 } 1978 1979 void View::RemoveDescendantToNotify(View* view) { 1980 DCHECK(view && descendants_to_notify_.get()); 1981 Views::iterator i(std::find( 1982 descendants_to_notify_->begin(), descendants_to_notify_->end(), view)); 1983 DCHECK(i != descendants_to_notify_->end()); 1984 descendants_to_notify_->erase(i); 1985 if (descendants_to_notify_->empty()) 1986 descendants_to_notify_.reset(); 1987 } 1988 1989 void View::SetLayerBounds(const gfx::Rect& bounds) { 1990 layer()->SetBounds(bounds); 1991 } 1992 1993 // Transformations ------------------------------------------------------------- 1994 1995 bool View::GetTransformRelativeTo(const View* ancestor, 1996 gfx::Transform* transform) const { 1997 const View* p = this; 1998 1999 while (p && p != ancestor) { 2000 transform->ConcatTransform(p->GetTransform()); 2001 gfx::Transform translation; 2002 translation.Translate(static_cast<float>(p->GetMirroredX()), 2003 static_cast<float>(p->y())); 2004 transform->ConcatTransform(translation); 2005 2006 p = p->parent_; 2007 } 2008 2009 return p == ancestor; 2010 } 2011 2012 // Coordinate conversion ------------------------------------------------------- 2013 2014 bool View::ConvertPointForAncestor(const View* ancestor, 2015 gfx::Point* point) const { 2016 gfx::Transform trans; 2017 // TODO(sad): Have some way of caching the transformation results. 2018 bool result = GetTransformRelativeTo(ancestor, &trans); 2019 gfx::Point3F p(*point); 2020 trans.TransformPoint(p); 2021 *point = gfx::ToFlooredPoint(p.AsPointF()); 2022 return result; 2023 } 2024 2025 bool View::ConvertPointFromAncestor(const View* ancestor, 2026 gfx::Point* point) const { 2027 gfx::Transform trans; 2028 bool result = GetTransformRelativeTo(ancestor, &trans); 2029 gfx::Point3F p(*point); 2030 trans.TransformPointReverse(p); 2031 *point = gfx::ToFlooredPoint(p.AsPointF()); 2032 return result; 2033 } 2034 2035 // Accelerated painting -------------------------------------------------------- 2036 2037 void View::CreateLayer() { 2038 // A new layer is being created for the view. So all the layers of the 2039 // sub-tree can inherit the visibility of the corresponding view. 2040 for (int i = 0, count = child_count(); i < count; ++i) 2041 child_at(i)->UpdateChildLayerVisibility(true); 2042 2043 layer_ = new ui::Layer(); 2044 layer_owner_.reset(layer_); 2045 layer_->set_delegate(this); 2046 #if !defined(NDEBUG) 2047 layer_->set_name(GetClassName()); 2048 #endif 2049 2050 UpdateParentLayers(); 2051 UpdateLayerVisibility(); 2052 2053 // The new layer needs to be ordered in the layer tree according 2054 // to the view tree. Children of this layer were added in order 2055 // in UpdateParentLayers(). 2056 if (parent()) 2057 parent()->ReorderLayers(); 2058 2059 Widget* widget = GetWidget(); 2060 if (widget) 2061 widget->UpdateRootLayers(); 2062 } 2063 2064 void View::UpdateParentLayers() { 2065 // Attach all top-level un-parented layers. 2066 if (layer() && !layer()->parent()) { 2067 UpdateParentLayer(); 2068 } else { 2069 for (int i = 0, count = child_count(); i < count; ++i) 2070 child_at(i)->UpdateParentLayers(); 2071 } 2072 } 2073 2074 void View::OrphanLayers() { 2075 if (layer()) { 2076 if (layer()->parent()) 2077 layer()->parent()->Remove(layer()); 2078 2079 // The layer belonging to this View has already been orphaned. It is not 2080 // necessary to orphan the child layers. 2081 return; 2082 } 2083 for (int i = 0, count = child_count(); i < count; ++i) 2084 child_at(i)->OrphanLayers(); 2085 } 2086 2087 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) { 2088 layer_->SetBounds(GetLocalBounds() + offset); 2089 DCHECK_NE(layer(), parent_layer); 2090 if (parent_layer) 2091 parent_layer->Add(layer()); 2092 layer_->SchedulePaint(GetLocalBounds()); 2093 MoveLayerToParent(layer(), gfx::Point()); 2094 } 2095 2096 void View::DestroyLayer() { 2097 ui::Layer* new_parent = layer()->parent(); 2098 std::vector<ui::Layer*> children = layer()->children(); 2099 for (size_t i = 0; i < children.size(); ++i) { 2100 layer()->Remove(children[i]); 2101 if (new_parent) 2102 new_parent->Add(children[i]); 2103 } 2104 2105 layer_ = NULL; 2106 layer_owner_.reset(); 2107 2108 if (new_parent) 2109 ReorderLayers(); 2110 2111 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL)); 2112 2113 SchedulePaint(); 2114 2115 Widget* widget = GetWidget(); 2116 if (widget) 2117 widget->UpdateRootLayers(); 2118 } 2119 2120 // Input ----------------------------------------------------------------------- 2121 2122 bool View::ProcessMousePressed(const ui::MouseEvent& event) { 2123 int drag_operations = 2124 (enabled_ && event.IsOnlyLeftMouseButton() && 2125 HitTestPoint(event.location())) ? 2126 GetDragOperations(event.location()) : 0; 2127 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ? 2128 context_menu_controller_ : 0; 2129 View::DragInfo* drag_info = GetDragInfo(); 2130 2131 const bool enabled = enabled_; 2132 const bool result = OnMousePressed(event); 2133 2134 if (!enabled) 2135 return result; 2136 2137 if (event.IsOnlyRightMouseButton() && context_menu_controller && 2138 kContextMenuOnMousePress) { 2139 // Assume that if there is a context menu controller we won't be deleted 2140 // from mouse pressed. 2141 gfx::Point location(event.location()); 2142 if (HitTestPoint(location)) { 2143 ConvertPointToScreen(this, &location); 2144 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE); 2145 return true; 2146 } 2147 } 2148 2149 // WARNING: we may have been deleted, don't use any View variables. 2150 if (drag_operations != ui::DragDropTypes::DRAG_NONE) { 2151 drag_info->PossibleDrag(event.location()); 2152 return true; 2153 } 2154 return !!context_menu_controller || result; 2155 } 2156 2157 bool View::ProcessMouseDragged(const ui::MouseEvent& event) { 2158 // Copy the field, that way if we're deleted after drag and drop no harm is 2159 // done. 2160 ContextMenuController* context_menu_controller = context_menu_controller_; 2161 const bool possible_drag = GetDragInfo()->possible_drag; 2162 if (possible_drag && 2163 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) && 2164 (!drag_controller_ || 2165 drag_controller_->CanStartDragForView( 2166 this, GetDragInfo()->start_pt, event.location()))) { 2167 DoDrag(event, GetDragInfo()->start_pt, 2168 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE); 2169 } else { 2170 if (OnMouseDragged(event)) 2171 return true; 2172 // Fall through to return value based on context menu controller. 2173 } 2174 // WARNING: we may have been deleted. 2175 return (context_menu_controller != NULL) || possible_drag; 2176 } 2177 2178 void View::ProcessMouseReleased(const ui::MouseEvent& event) { 2179 if (!kContextMenuOnMousePress && context_menu_controller_ && 2180 event.IsOnlyRightMouseButton()) { 2181 // Assume that if there is a context menu controller we won't be deleted 2182 // from mouse released. 2183 gfx::Point location(event.location()); 2184 OnMouseReleased(event); 2185 if (HitTestPoint(location)) { 2186 ConvertPointToScreen(this, &location); 2187 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE); 2188 } 2189 } else { 2190 OnMouseReleased(event); 2191 } 2192 // WARNING: we may have been deleted. 2193 } 2194 2195 // Accelerators ---------------------------------------------------------------- 2196 2197 void View::RegisterPendingAccelerators() { 2198 if (!accelerators_.get() || 2199 registered_accelerator_count_ == accelerators_->size()) { 2200 // No accelerators are waiting for registration. 2201 return; 2202 } 2203 2204 if (!GetWidget()) { 2205 // The view is not yet attached to a widget, defer registration until then. 2206 return; 2207 } 2208 2209 accelerator_focus_manager_ = GetFocusManager(); 2210 if (!accelerator_focus_manager_) { 2211 // Some crash reports seem to show that we may get cases where we have no 2212 // focus manager (see bug #1291225). This should never be the case, just 2213 // making sure we don't crash. 2214 NOTREACHED(); 2215 return; 2216 } 2217 for (std::vector<ui::Accelerator>::const_iterator i( 2218 accelerators_->begin() + registered_accelerator_count_); 2219 i != accelerators_->end(); ++i) { 2220 accelerator_focus_manager_->RegisterAccelerator( 2221 *i, ui::AcceleratorManager::kNormalPriority, this); 2222 } 2223 registered_accelerator_count_ = accelerators_->size(); 2224 } 2225 2226 void View::UnregisterAccelerators(bool leave_data_intact) { 2227 if (!accelerators_.get()) 2228 return; 2229 2230 if (GetWidget()) { 2231 if (accelerator_focus_manager_) { 2232 // We may not have a FocusManager if the window containing us is being 2233 // closed, in which case the FocusManager is being deleted so there is 2234 // nothing to unregister. 2235 accelerator_focus_manager_->UnregisterAccelerators(this); 2236 accelerator_focus_manager_ = NULL; 2237 } 2238 if (!leave_data_intact) { 2239 accelerators_->clear(); 2240 accelerators_.reset(); 2241 } 2242 registered_accelerator_count_ = 0; 2243 } 2244 } 2245 2246 // Focus ----------------------------------------------------------------------- 2247 2248 void View::InitFocusSiblings(View* v, int index) { 2249 int count = child_count(); 2250 2251 if (count == 0) { 2252 v->next_focusable_view_ = NULL; 2253 v->previous_focusable_view_ = NULL; 2254 } else { 2255 if (index == count) { 2256 // We are inserting at the end, but the end of the child list may not be 2257 // the last focusable element. Let's try to find an element with no next 2258 // focusable element to link to. 2259 View* last_focusable_view = NULL; 2260 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) { 2261 if (!(*i)->next_focusable_view_) { 2262 last_focusable_view = *i; 2263 break; 2264 } 2265 } 2266 if (last_focusable_view == NULL) { 2267 // Hum... there is a cycle in the focus list. Let's just insert ourself 2268 // after the last child. 2269 View* prev = children_[index - 1]; 2270 v->previous_focusable_view_ = prev; 2271 v->next_focusable_view_ = prev->next_focusable_view_; 2272 prev->next_focusable_view_->previous_focusable_view_ = v; 2273 prev->next_focusable_view_ = v; 2274 } else { 2275 last_focusable_view->next_focusable_view_ = v; 2276 v->next_focusable_view_ = NULL; 2277 v->previous_focusable_view_ = last_focusable_view; 2278 } 2279 } else { 2280 View* prev = children_[index]->GetPreviousFocusableView(); 2281 v->previous_focusable_view_ = prev; 2282 v->next_focusable_view_ = children_[index]; 2283 if (prev) 2284 prev->next_focusable_view_ = v; 2285 children_[index]->previous_focusable_view_ = v; 2286 } 2287 } 2288 } 2289 2290 // System events --------------------------------------------------------------- 2291 2292 void View::PropagateThemeChanged() { 2293 for (int i = child_count() - 1; i >= 0; --i) 2294 child_at(i)->PropagateThemeChanged(); 2295 OnThemeChanged(); 2296 } 2297 2298 void View::PropagateLocaleChanged() { 2299 for (int i = child_count() - 1; i >= 0; --i) 2300 child_at(i)->PropagateLocaleChanged(); 2301 OnLocaleChanged(); 2302 } 2303 2304 // Tooltips -------------------------------------------------------------------- 2305 2306 void View::UpdateTooltip() { 2307 Widget* widget = GetWidget(); 2308 // TODO(beng): The TooltipManager NULL check can be removed when we 2309 // consolidate Init() methods and make views_unittests Init() all 2310 // Widgets that it uses. 2311 if (widget && widget->native_widget_private()->GetTooltipManager()) 2312 widget->native_widget_private()->GetTooltipManager()->UpdateTooltip(); 2313 } 2314 2315 // Drag and drop --------------------------------------------------------------- 2316 2317 bool View::DoDrag(const ui::LocatedEvent& event, 2318 const gfx::Point& press_pt, 2319 ui::DragDropTypes::DragEventSource source) { 2320 #if !defined(OS_MACOSX) 2321 int drag_operations = GetDragOperations(press_pt); 2322 if (drag_operations == ui::DragDropTypes::DRAG_NONE) 2323 return false; 2324 2325 OSExchangeData data; 2326 WriteDragData(press_pt, &data); 2327 2328 // Message the RootView to do the drag and drop. That way if we're removed 2329 // the RootView can detect it and avoid calling us back. 2330 gfx::Point widget_location(event.location()); 2331 ConvertPointToWidget(this, &widget_location); 2332 GetWidget()->RunShellDrag(this, data, widget_location, drag_operations, 2333 source); 2334 return true; 2335 #else 2336 return false; 2337 #endif // !defined(OS_MACOSX) 2338 } 2339 2340 } // namespace views 2341