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Searched
defs:DrawingBuffer
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/gpu/
DrawingBuffer.cpp
33
#include "core/platform/graphics/gpu/
DrawingBuffer
.h"
50
// Global resource ceiling (expressed in terms of pixels) for
DrawingBuffer
creation and resize.
51
// When this limit is set,
DrawingBuffer
::create() and
DrawingBuffer
::reset() calls that would
81
PassRefPtr<
DrawingBuffer
>
DrawingBuffer
::create(GraphicsContext3D* context, const IntSize& size, PreserveDrawingBuffer preserve, PassRefPtr<ContextEvictionManager> contextEvictionManager)
96
RefPtr<
DrawingBuffer
>
drawingBuffer
= adoptRef(new
DrawingBuffer
(context, size, multisampleSupported, packedDepthStencilSupported, preserve, contextEvictionManager));
97
return
drawingBuffer
.release()
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...]
DrawingBuffer.h
66
class
DrawingBuffer
: public RefCounted<
DrawingBuffer
>, public WebKit::WebExternalTextureLayerClient {
78
static PassRefPtr<
DrawingBuffer
> create(GraphicsContext3D*, const IntSize&, PreserveDrawingBuffer, PassRefPtr<ContextEvictionManager>);
80
~
DrawingBuffer
();
86
// Issues a glClear() on all framebuffers associated with this
DrawingBuffer
. The caller is responsible for
105
// The
DrawingBuffer
needs to track the texture bound to texture unit 0.
109
// The
DrawingBuffer
needs to track the currently bound framebuffer so it
132
DrawingBuffer
(GraphicsContext3D*, const IntSize&, bool multisampleExtensionSupported,
203
// All of the mailboxes that this
DrawingBuffer
has ever created.
205
// Mailboxes that were released by the compositor and can be used again by this
DrawingBuffer
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