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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "content/browser/gamepad/gamepad_platform_data_fetcher.h"
      6 
      7 #include "third_party/WebKit/public/platform/WebGamepads.h"
      8 
      9 namespace content {
     10 
     11 GamepadDataFetcherEmpty::GamepadDataFetcherEmpty() {
     12 }
     13 
     14 void GamepadDataFetcherEmpty::GetGamepadData(WebKit::WebGamepads* pads,
     15                                              bool devices_changed_hint) {
     16   pads->length = 0;
     17 }
     18 
     19 }  // namespace content
     20