1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "content/browser/gamepad/gamepad_platform_data_fetcher.h" 6 7 #include "third_party/WebKit/public/platform/WebGamepads.h" 8 9 namespace content { 10 11 GamepadDataFetcherEmpty::GamepadDataFetcherEmpty() { 12 } 13 14 void GamepadDataFetcherEmpty::GetGamepadData(WebKit::WebGamepads* pads, 15 bool devices_changed_hint) { 16 pads->length = 0; 17 } 18 19 } // namespace content 20