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    Searched defs:GrGLVertexArray (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexArray.cpp 8 #include "GrGLVertexArray.h"
69 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount)
76 void GrGLVertexArray::onAbandon() {
81 void GrGLVertexArray::onRelease() {
90 GrGLAttribArrayState* GrGLVertexArray::bind() {
98 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(const GrGLIndexBuffer* buffer) {
111 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) {
117 void GrGLVertexArray::invalidateCachedState() {
GrGLVertexArray.h 47 * This sets and tracks the vertex attribute array state. It is used internally by GrGLVertexArray
131 class GrGLVertexArray : public GrResource {
133 GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount);
  /external/skia/src/gpu/gl/
GrGLVertexArray.cpp 8 #include "GrGLVertexArray.h"
69 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount)
76 void GrGLVertexArray::onAbandon() {
81 void GrGLVertexArray::onRelease() {
90 GrGLAttribArrayState* GrGLVertexArray::bind() {
98 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(const GrGLIndexBuffer* buffer) {
111 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) {
117 void GrGLVertexArray::invalidateCachedState() {
GrGLVertexArray.h 47 * This sets and tracks the vertex attribute array state. It is used internally by GrGLVertexArray
131 class GrGLVertexArray : public GrResource {
133 GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount);

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