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Searched
defs:GrGLVertexArray
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexArray.cpp
8
#include "
GrGLVertexArray
.h"
69
GrGLVertexArray
::
GrGLVertexArray
(GrGpuGL* gpu, GrGLint id, int attribCount)
76
void
GrGLVertexArray
::onAbandon() {
81
void
GrGLVertexArray
::onRelease() {
90
GrGLAttribArrayState*
GrGLVertexArray
::bind() {
98
GrGLAttribArrayState*
GrGLVertexArray
::bindWithIndexBuffer(const GrGLIndexBuffer* buffer) {
111
void
GrGLVertexArray
::notifyIndexBufferDelete(GrGLuint bufferID) {
117
void
GrGLVertexArray
::invalidateCachedState() {
GrGLVertexArray.h
47
* This sets and tracks the vertex attribute array state. It is used internally by
GrGLVertexArray
131
class
GrGLVertexArray
: public GrResource {
133
GrGLVertexArray
(GrGpuGL* gpu, GrGLint id, int attribCount);
/external/skia/src/gpu/gl/
GrGLVertexArray.cpp
8
#include "
GrGLVertexArray
.h"
69
GrGLVertexArray
::
GrGLVertexArray
(GrGpuGL* gpu, GrGLint id, int attribCount)
76
void
GrGLVertexArray
::onAbandon() {
81
void
GrGLVertexArray
::onRelease() {
90
GrGLAttribArrayState*
GrGLVertexArray
::bind() {
98
GrGLAttribArrayState*
GrGLVertexArray
::bindWithIndexBuffer(const GrGLIndexBuffer* buffer) {
111
void
GrGLVertexArray
::notifyIndexBufferDelete(GrGLuint bufferID) {
117
void
GrGLVertexArray
::invalidateCachedState() {
GrGLVertexArray.h
47
* This sets and tracks the vertex attribute array state. It is used internally by
GrGLVertexArray
131
class
GrGLVertexArray
: public GrResource {
133
GrGLVertexArray
(GrGpuGL* gpu, GrGLint id, int attribCount);
Completed in 938 milliseconds