1 /* 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20 #ifndef SVGLengthContext_h 21 #define SVGLengthContext_h 22 23 #include "core/platform/graphics/FloatRect.h" 24 #include "core/svg/SVGUnitTypes.h" 25 26 namespace WebCore { 27 28 class ExceptionState; 29 class SVGElement; 30 class SVGLength; 31 32 enum SVGLengthType { 33 LengthTypeUnknown = 0, 34 LengthTypeNumber, 35 LengthTypePercentage, 36 LengthTypeEMS, 37 LengthTypeEXS, 38 LengthTypePX, 39 LengthTypeCM, 40 LengthTypeMM, 41 LengthTypeIN, 42 LengthTypePT, 43 LengthTypePC 44 }; 45 46 enum SVGLengthMode { 47 LengthModeWidth = 0, 48 LengthModeHeight, 49 LengthModeOther 50 }; 51 52 class SVGLengthContext { 53 public: 54 explicit SVGLengthContext(const SVGElement*); 55 56 template<typename T> 57 static FloatRect resolveRectangle(const T* context, SVGUnitTypes::SVGUnitType type, const FloatRect& viewport) 58 { 59 return SVGLengthContext::resolveRectangle(context, type, viewport, context->xCurrentValue(), context->yCurrentValue(), context->widthCurrentValue(), context->heightCurrentValue()); 60 } 61 62 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitType, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVGLength& width, const SVGLength& height); 63 static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType, const SVGLength& x, const SVGLength& y); 64 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, const SVGLength&); 65 66 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit, ExceptionState&) const; 67 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit, ExceptionState&) const; 68 69 bool determineViewport(float& width, float& height) const; 70 71 private: 72 SVGLengthContext(const SVGElement*, const FloatRect& viewport); 73 74 float convertValueFromUserUnitsToPercentage(float value, SVGLengthMode, ExceptionState&) const; 75 float convertValueFromPercentageToUserUnits(float value, SVGLengthMode, ExceptionState&) const; 76 77 float convertValueFromUserUnitsToEMS(float value, ExceptionState&) const; 78 float convertValueFromEMSToUserUnits(float value, ExceptionState&) const; 79 80 float convertValueFromUserUnitsToEXS(float value, ExceptionState&) const; 81 float convertValueFromEXSToUserUnits(float value, ExceptionState&) const; 82 83 const SVGElement* m_context; 84 FloatRect m_overridenViewport; 85 }; 86 87 } // namespace WebCore 88 89 #endif // SVGLengthContext_h 90