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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_MULTITOUCH_SCREEN_H_
     18 #define ANDROID_MULTITOUCH_SCREEN_H_
     19 
     20 #include "android/sdk-controller-socket.h"
     21 #include "android/multitouch-port.h"
     22 
     23 /*
     24  * Encapsulates functionality of multi-touch screen. Main task of this component
     25  * is to report touch events to the emulated system via event device (see
     26  * hw/goldfish_events_device.c) The source of touch events can be a mouse, or an
     27  * actual android device that is used for multi-touch emulation. Note that since
     28  * we need to simultaneousely support a mouse and a device as event source, we
     29  * need to know which one has sent us a touch event. This is important for proper
     30  * tracking of pointer IDs when multitouch is in play.
     31  */
     32 
     33 /* Defines a source of multi-touch event. This is used to properly track
     34  * pointer IDs.
     35  */
     36 typedef enum MTESource {
     37     /* The event is associated with a mouse. */
     38     MTES_MOUSE,
     39     /* The event is associated with an actual android device. */
     40     MTES_DEVICE,
     41 } MTESource;
     42 
     43 /* Initializes MTSState instance.
     44  * Param:
     45  *  mtsp - Instance of the multi-touch port connected to the device.
     46  */
     47 extern void multitouch_init(AndroidMTSPort* mtsp);
     48 
     49 /* Handles a MT pointer event.
     50  * Param:
     51  *  source - Identifies the source of the event (mouse or a device).
     52  *  tracking_id - Tracking ID of the pointer.
     53  *  x, y - Pointer coordinates,
     54  *  pressure - Pressure value for the pointer.
     55  */
     56 extern void multitouch_update_pointer(MTESource source,
     57                                       int tracking_id,
     58                                       int x,
     59                                       int y,
     60                                       int pressure);
     61 
     62 /* Gets maximum slot index available for the multi-touch emulation. */
     63 extern int multitouch_get_max_slot();
     64 
     65 /* A callback set to monitor OpenGLES framebuffer updates.
     66  * This callback is called by the renderer just before each new frame is
     67  * displayed, providing a copy of the framebuffer contents.
     68  * The callback will be called from one of the renderer's threads, so it may
     69  * require synchronization on any data structures it modifies. The pixels buffer
     70  * may be overwritten as soon as the callback returns.
     71  * The pixels buffer is intentionally not const: the callback may modify the data
     72  * without copying to another buffer if it wants, e.g. in-place RGBA to RGB
     73  * conversion, or in-place y-inversion.
     74  * Param:
     75  *   context        The pointer optionally provided when the callback was
     76  *                  registered. The client can use this to pass whatever
     77  *                  information it wants to the callback.
     78  *   width, height  Dimensions of the image, in pixels. Rows are tightly packed;
     79  *                  there is no inter-row padding.
     80  *   ydir           Indicates row order: 1 means top-to-bottom order, -1 means
     81  *                  bottom-to-top order.
     82  *   format, type   Format and type GL enums, as used in glTexImage2D() or
     83  *                  glReadPixels(), describing the pixel format.
     84  *   pixels         The framebuffer image.
     85  *
     86  * In the first implementation, ydir is always -1 (bottom to top), format and
     87  * type are always GL_RGBA and GL_UNSIGNED_BYTE, and the width and height will
     88  * always be the same as the ones passed to initOpenGLRenderer().
     89  */
     90 extern void multitouch_opengles_fb_update(void* context,
     91                                           int width,
     92                                           int height,
     93                                           int ydir,
     94                                           int format,
     95                                           int type,
     96                                           unsigned char* pixels);
     97 
     98 /* Pushes the entire framebuffer to the device. This will force the device to
     99  * refresh the entire screen.
    100  */
    101 extern void multitouch_refresh_screen(void);
    102 
    103 /* Framebuffer update has been handled by the device. */
    104 extern void multitouch_fb_updated(void);
    105 
    106 #endif  /* ANDROID_MULTITOUCH_SCREEN_H_ */
    107