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      1 //===-- PrologEpilogInserter.h - Prolog/Epilog code insertion -*- C++ -*---===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This pass is responsible for finalizing the functions frame layout, saving
     11 // callee saved registers, and for emitting prolog & epilog code for the
     12 // function.
     13 //
     14 // This pass must be run after register allocation.  After this pass is
     15 // executed, it is illegal to construct MO_FrameIndex operands.
     16 //
     17 // This pass also implements a shrink wrapping variant of prolog/epilog
     18 // insertion.
     19 //
     20 //===----------------------------------------------------------------------===//
     21 
     22 #ifndef LLVM_CODEGEN_PEI_H
     23 #define LLVM_CODEGEN_PEI_H
     24 
     25 #include "llvm/ADT/DenseMap.h"
     26 #include "llvm/ADT/SparseBitVector.h"
     27 #include "llvm/CodeGen/MachineFunctionPass.h"
     28 #include "llvm/CodeGen/MachineLoopInfo.h"
     29 #include "llvm/CodeGen/Passes.h"
     30 #include "llvm/Target/TargetRegisterInfo.h"
     31 
     32 namespace llvm {
     33   class RegScavenger;
     34   class MachineBasicBlock;
     35 
     36   class PEI : public MachineFunctionPass {
     37   public:
     38     static char ID;
     39     PEI() : MachineFunctionPass(ID) {
     40       initializePEIPass(*PassRegistry::getPassRegistry());
     41     }
     42 
     43     virtual void getAnalysisUsage(AnalysisUsage &AU) const;
     44 
     45     /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
     46     /// frame indexes with appropriate references.
     47     ///
     48     bool runOnMachineFunction(MachineFunction &Fn);
     49 
     50   private:
     51     RegScavenger *RS;
     52 
     53     // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
     54     // stack frame indexes.
     55     unsigned MinCSFrameIndex, MaxCSFrameIndex;
     56 
     57     // Analysis info for spill/restore placement.
     58     // "CSR": "callee saved register".
     59 
     60     // CSRegSet contains indices into the Callee Saved Register Info
     61     // vector built by calculateCalleeSavedRegisters() and accessed
     62     // via MF.getFrameInfo()->getCalleeSavedInfo().
     63     typedef SparseBitVector<> CSRegSet;
     64 
     65     // CSRegBlockMap maps MachineBasicBlocks to sets of callee
     66     // saved register indices.
     67     typedef DenseMap<MachineBasicBlock*, CSRegSet> CSRegBlockMap;
     68 
     69     // Set and maps for computing CSR spill/restore placement:
     70     //  used in function (UsedCSRegs)
     71     //  used in a basic block (CSRUsed)
     72     //  anticipatable in a basic block (Antic{In,Out})
     73     //  available in a basic block (Avail{In,Out})
     74     //  to be spilled at the entry to a basic block (CSRSave)
     75     //  to be restored at the end of a basic block (CSRRestore)
     76     CSRegSet UsedCSRegs;
     77     CSRegBlockMap CSRUsed;
     78     CSRegBlockMap AnticIn, AnticOut;
     79     CSRegBlockMap AvailIn, AvailOut;
     80     CSRegBlockMap CSRSave;
     81     CSRegBlockMap CSRRestore;
     82 
     83     // Entry and return blocks of the current function.
     84     MachineBasicBlock* EntryBlock;
     85     SmallVector<MachineBasicBlock*, 4> ReturnBlocks;
     86 
     87     // Map of MBBs to top level MachineLoops.
     88     DenseMap<MachineBasicBlock*, MachineLoop*> TLLoops;
     89 
     90     // Flag to control shrink wrapping per-function:
     91     // may choose to skip shrink wrapping for certain
     92     // functions.
     93     bool ShrinkWrapThisFunction;
     94 
     95     // Flag to control whether to use the register scavenger to resolve
     96     // frame index materialization registers. Set according to
     97     // TRI->requiresFrameIndexScavenging() for the curren function.
     98     bool FrameIndexVirtualScavenging;
     99 
    100 #ifndef NDEBUG
    101     // Machine function handle.
    102     MachineFunction* MF;
    103 
    104     // Flag indicating that the current function
    105     // has at least one "short" path in the machine
    106     // CFG from the entry block to an exit block.
    107     bool HasFastExitPath;
    108 #endif
    109 
    110     bool calculateSets(MachineFunction &Fn);
    111     bool calcAnticInOut(MachineBasicBlock* MBB);
    112     bool calcAvailInOut(MachineBasicBlock* MBB);
    113     void calculateAnticAvail(MachineFunction &Fn);
    114     bool addUsesForMEMERegion(MachineBasicBlock* MBB,
    115                               SmallVectorImpl<MachineBasicBlock *> &blks);
    116     bool addUsesForTopLevelLoops(SmallVectorImpl<MachineBasicBlock *> &blks);
    117     bool calcSpillPlacements(MachineBasicBlock* MBB,
    118                              SmallVectorImpl<MachineBasicBlock *> &blks,
    119                              CSRegBlockMap &prevSpills);
    120     bool calcRestorePlacements(MachineBasicBlock* MBB,
    121                                SmallVectorImpl<MachineBasicBlock *> &blks,
    122                                CSRegBlockMap &prevRestores);
    123     void placeSpillsAndRestores(MachineFunction &Fn);
    124     void placeCSRSpillsAndRestores(MachineFunction &Fn);
    125     void calculateCallsInformation(MachineFunction &Fn);
    126     void calculateCalleeSavedRegisters(MachineFunction &Fn);
    127     void insertCSRSpillsAndRestores(MachineFunction &Fn);
    128     void calculateFrameObjectOffsets(MachineFunction &Fn);
    129     void replaceFrameIndices(MachineFunction &Fn);
    130     void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
    131                              int &SPAdj);
    132     void scavengeFrameVirtualRegs(MachineFunction &Fn);
    133     void insertPrologEpilogCode(MachineFunction &Fn);
    134 
    135     // Initialize DFA sets, called before iterations.
    136     void clearAnticAvailSets();
    137     // Clear all sets constructed by shrink wrapping.
    138     void clearAllSets();
    139 
    140     // Initialize all shrink wrapping data.
    141     void initShrinkWrappingInfo();
    142 
    143     // Convienences for dealing with machine loops.
    144     MachineBasicBlock* getTopLevelLoopPreheader(MachineLoop* LP);
    145     MachineLoop* getTopLevelLoopParent(MachineLoop *LP);
    146 
    147     // Propgate CSRs used in MBB to all MBBs of loop LP.
    148     void propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP);
    149 
    150     // Convenience for recognizing return blocks.
    151     bool isReturnBlock(MachineBasicBlock* MBB);
    152 
    153 #ifndef NDEBUG
    154     // Debugging methods.
    155 
    156     // Mark this function as having fast exit paths.
    157     void findFastExitPath();
    158 
    159     // Verify placement of spills/restores.
    160     void verifySpillRestorePlacement();
    161 
    162     std::string getBasicBlockName(const MachineBasicBlock* MBB);
    163     std::string stringifyCSRegSet(const CSRegSet& s);
    164     void dumpSet(const CSRegSet& s);
    165     void dumpUsed(MachineBasicBlock* MBB);
    166     void dumpAllUsed();
    167     void dumpSets(MachineBasicBlock* MBB);
    168     void dumpSets1(MachineBasicBlock* MBB);
    169     void dumpAllSets();
    170     void dumpSRSets();
    171 #endif
    172 
    173   };
    174 } // End llvm namespace
    175 #endif
    176