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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 /* Initialization code for SDL */
     25 
     26 #include "SDL.h"
     27 #include "SDL_fatal.h"
     28 #if !SDL_VIDEO_DISABLED
     29 #include "video/SDL_leaks.h"
     30 #endif
     31 
     32 #if SDL_THREAD_PTH
     33 #include <pth.h>
     34 #endif
     35 
     36 /* Initialization/Cleanup routines */
     37 #if !SDL_JOYSTICK_DISABLED
     38 extern int  SDL_JoystickInit(void);
     39 extern void SDL_JoystickQuit(void);
     40 #endif
     41 #if !SDL_CDROM_DISABLED
     42 extern int  SDL_CDROMInit(void);
     43 extern void SDL_CDROMQuit(void);
     44 #endif
     45 #if !SDL_TIMERS_DISABLED
     46 extern void SDL_StartTicks(void);
     47 extern int  SDL_TimerInit(void);
     48 extern void SDL_TimerQuit(void);
     49 #endif
     50 
     51 /* The current SDL version */
     52 static SDL_version version =
     53 	{ SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
     54 
     55 /* The initialized subsystems */
     56 static Uint32 SDL_initialized = 0;
     57 #if !SDL_TIMERS_DISABLED
     58 static Uint32 ticks_started = 0;
     59 #endif
     60 
     61 #ifdef CHECK_LEAKS
     62 int surfaces_allocated = 0;
     63 #endif
     64 
     65 int SDL_InitSubSystem(Uint32 flags)
     66 {
     67 #if !SDL_TIMERS_DISABLED
     68 	/* Initialize the timer subsystem */
     69 	if ( ! ticks_started ) {
     70 		SDL_StartTicks();
     71 		ticks_started = 1;
     72 	}
     73 	if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
     74 		if ( SDL_TimerInit() < 0 ) {
     75 			return(-1);
     76 		}
     77 		SDL_initialized |= SDL_INIT_TIMER;
     78 	}
     79 #else
     80 	if ( flags & SDL_INIT_TIMER ) {
     81 		SDL_SetError("SDL not built with timer support");
     82 		return(-1);
     83 	}
     84 #endif
     85 
     86 #if !SDL_VIDEO_DISABLED
     87 	/* Initialize the video/event subsystem */
     88 	if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
     89 		if ( SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"),
     90 		                   (flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
     91 			return(-1);
     92 		}
     93 		SDL_initialized |= SDL_INIT_VIDEO;
     94 	}
     95 #else
     96 	if ( flags & SDL_INIT_VIDEO ) {
     97 		SDL_SetError("SDL not built with video support");
     98 		return(-1);
     99 	}
    100 #endif
    101 
    102 #if !SDL_AUDIO_DISABLED
    103 	/* Initialize the audio subsystem */
    104 	if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
    105 		if ( SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0 ) {
    106 			return(-1);
    107 		}
    108 		SDL_initialized |= SDL_INIT_AUDIO;
    109 	}
    110 #else
    111 	if ( flags & SDL_INIT_AUDIO ) {
    112 		SDL_SetError("SDL not built with audio support");
    113 		return(-1);
    114 	}
    115 #endif
    116 
    117 #if !SDL_JOYSTICK_DISABLED
    118 	/* Initialize the joystick subsystem */
    119 	if ( (flags & SDL_INIT_JOYSTICK) &&
    120 	     !(SDL_initialized & SDL_INIT_JOYSTICK) ) {
    121 		if ( SDL_JoystickInit() < 0 ) {
    122 			return(-1);
    123 		}
    124 		SDL_initialized |= SDL_INIT_JOYSTICK;
    125 	}
    126 #else
    127 	if ( flags & SDL_INIT_JOYSTICK ) {
    128 		SDL_SetError("SDL not built with joystick support");
    129 		return(-1);
    130 	}
    131 #endif
    132 
    133 #if !SDL_CDROM_DISABLED
    134 	/* Initialize the CD-ROM subsystem */
    135 	if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
    136 		if ( SDL_CDROMInit() < 0 ) {
    137 			return(-1);
    138 		}
    139 		SDL_initialized |= SDL_INIT_CDROM;
    140 	}
    141 #else
    142 	if ( flags & SDL_INIT_CDROM ) {
    143 		SDL_SetError("SDL not built with cdrom support");
    144 		return(-1);
    145 	}
    146 #endif
    147 	return(0);
    148 }
    149 
    150 int SDL_Init(Uint32 flags)
    151 {
    152 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
    153 	if (!pth_init()) {
    154 		return -1;
    155 	}
    156 #endif
    157 
    158 	/* Clear the error message */
    159 	SDL_ClearError();
    160 
    161 	/* Initialize the desired subsystems */
    162 	if ( SDL_InitSubSystem(flags) < 0 ) {
    163 		return(-1);
    164 	}
    165 
    166 	/* Everything is initialized */
    167 	if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
    168 		SDL_InstallParachute();
    169 	}
    170 	return(0);
    171 }
    172 
    173 void SDL_QuitSubSystem(Uint32 flags)
    174 {
    175 	/* Shut down requested initialized subsystems */
    176 #if !SDL_CDROM_DISABLED
    177 	if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
    178 		SDL_CDROMQuit();
    179 		SDL_initialized &= ~SDL_INIT_CDROM;
    180 	}
    181 #endif
    182 #if !SDL_JOYSTICK_DISABLED
    183 	if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
    184 		SDL_JoystickQuit();
    185 		SDL_initialized &= ~SDL_INIT_JOYSTICK;
    186 	}
    187 #endif
    188 #if !SDL_AUDIO_DISABLED
    189 	if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
    190 		SDL_AudioQuit();
    191 		SDL_initialized &= ~SDL_INIT_AUDIO;
    192 	}
    193 #endif
    194 #if !SDL_VIDEO_DISABLED
    195 	if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
    196 		SDL_VideoQuit();
    197 		SDL_initialized &= ~SDL_INIT_VIDEO;
    198 	}
    199 #endif
    200 #if !SDL_TIMERS_DISABLED
    201 	if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
    202 		SDL_TimerQuit();
    203 		SDL_initialized &= ~SDL_INIT_TIMER;
    204 	}
    205 #endif
    206 }
    207 
    208 Uint32 SDL_WasInit(Uint32 flags)
    209 {
    210 	if ( ! flags ) {
    211 		flags = SDL_INIT_EVERYTHING;
    212 	}
    213 	return (SDL_initialized&flags);
    214 }
    215 
    216 void SDL_Quit(void)
    217 {
    218 	/* Quit all subsystems */
    219 #ifdef DEBUG_BUILD
    220   printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout);
    221 #endif
    222 	SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
    223 
    224 #ifdef CHECK_LEAKS
    225 #ifdef DEBUG_BUILD
    226   printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout);
    227 #endif
    228 
    229 	/* Print the number of surfaces not freed */
    230 	if ( surfaces_allocated != 0 ) {
    231 		fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n",
    232 							surfaces_allocated);
    233 	}
    234 #endif
    235 #ifdef DEBUG_BUILD
    236   printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout);
    237 #endif
    238 
    239 	/* Uninstall any parachute signal handlers */
    240 	SDL_UninstallParachute();
    241 
    242 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
    243 	pth_kill();
    244 #endif
    245 #ifdef DEBUG_BUILD
    246   printf("[SDL_Quit] : Returning!\n"); fflush(stdout);
    247 #endif
    248 
    249 }
    250 
    251 /* Return the library version number */
    252 const SDL_version * SDL_Linked_Version(void)
    253 {
    254 	return(&version);
    255 }
    256 
    257 #if defined(__OS2__)
    258 /* Building for OS/2 */
    259 #ifdef __WATCOMC__
    260 
    261 #define INCL_DOSERRORS
    262 #define INCL_DOSEXCEPTIONS
    263 #include <os2.h>
    264 
    265 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */
    266 ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec,
    267                                         PEXCEPTIONREGISTRATIONRECORD pERegRec,
    268                                         PCONTEXTRECORD pCtxRec,
    269                                         PVOID p)
    270 {
    271   if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND)
    272     return XCPT_CONTINUE_SEARCH;
    273   if (pERepRec->fHandlerFlags & EH_UNWINDING)
    274     return XCPT_CONTINUE_SEARCH;
    275   if (pERepRec->fHandlerFlags & EH_NESTED_CALL)
    276     return XCPT_CONTINUE_SEARCH;
    277 
    278   /* Do cleanup at every fatal exception! */
    279   if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) &&
    280       (pERepRec->ExceptionNum != XCPT_BREAKPOINT) &&
    281       (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)
    282      )
    283   {
    284     if (SDL_initialized & SDL_INIT_AUDIO)
    285     {
    286       /* This removes the zombie audio thread in case of emergency. */
    287 #ifdef DEBUG_BUILD
    288       printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n");
    289 #endif
    290       SDL_CloseAudio();
    291     }
    292   }
    293   return (XCPT_CONTINUE_SEARCH);
    294 }
    295 
    296 
    297 EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler};
    298 
    299 /* The main DLL entry for DLL Initialization and Uninitialization: */
    300 unsigned _System LibMain(unsigned hmod, unsigned termination)
    301 {
    302   if (termination)
    303   {
    304 #ifdef DEBUG_BUILD
    305 /*    printf("[SDL DLL Unintialization] : Removing exception handler\n"); */
    306 #endif
    307     DosUnsetExceptionHandler(&SDL_Main_xcpthand);
    308     return 1;
    309   } else
    310   {
    311 #ifdef DEBUG_BUILD
    312     /* Make stdout and stderr unbuffered! */
    313     setbuf(stdout, NULL);
    314     setbuf(stderr, NULL);
    315 #endif
    316     /* Fire up exception handler */
    317 #ifdef DEBUG_BUILD
    318 /*    printf("[SDL DLL Initialization] : Setting exception handler\n"); */
    319 #endif
    320     /* Set exception handler */
    321     DosSetExceptionHandler(&SDL_Main_xcpthand);
    322 
    323     return 1;
    324   }
    325 }
    326 #endif /* __WATCOMC__ */
    327 
    328 #elif defined(__WIN32__)  && !defined(__SYMBIAN32__)
    329 
    330 #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
    331 /* Need to include DllMain() on Watcom C for some reason.. */
    332 #define WIN32_LEAN_AND_MEAN
    333 #include <windows.h>
    334 
    335 BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule,
    336                        DWORD  ul_reason_for_call,
    337                        LPVOID lpReserved )
    338 {
    339 	switch (ul_reason_for_call) {
    340 		case DLL_PROCESS_ATTACH:
    341 		case DLL_THREAD_ATTACH:
    342 		case DLL_THREAD_DETACH:
    343 		case DLL_PROCESS_DETACH:
    344 			break;
    345 	}
    346 	return TRUE;
    347 }
    348 #endif /* building DLL with Watcom C */
    349 
    350 #endif /* OS/2 elif __WIN32__ */
    351