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Searched
defs:ShaderType
(Results
1 - 7
of
7
) sorted by null
/external/llvm/lib/Target/R600/
AMDGPUMachineFunction.h
23
unsigned
ShaderType
;
AMDGPU.h
57
namespace
ShaderType
{
/external/chromium_org/content/common/gpu/client/
gl_helper_scaling.h
23
enum
ShaderType
{
48
typedef std::pair<
ShaderType
, bool> ShaderProgramKeyType;
75
ShaderType
shader);
140
ScalerStage(
ShaderType
shader_,
147
ShaderType
shader;
181
scoped_refptr<ShaderProgram> GetShaderProgram(
ShaderType
type, bool swizzle);
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Renderer.h
89
enum
ShaderType
209
virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::
ShaderType
type) = 0;
210
virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::
ShaderType
type) = 0;
/external/jmonkeyengine/engine/src/core/com/jme3/shader/
Shader.java
76
public static enum
ShaderType
{
99
ShaderType
shaderType
;
106
public ShaderSource(
ShaderType
type){
108
this.
shaderType
= type;
115
this.
shaderType
= ss.
shaderType
;
127
oc.write(
shaderType
, "
shaderType
", null);
135
shaderType
= ic.readEnum("shaderType", ShaderType.class, null);
[
all
...]
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLShaderBuilder.h
101
enum
ShaderType
{
163
void appendTextureLookup(
ShaderType
,
173
void appendTextureLookupAndModulate(
ShaderType
,
179
/** Emits a helper function outside of main(). Currently
ShaderType
must be
181
void emitFunction(
ShaderType
shader,
213
visibility is a bitfield of
ShaderType
values indicating from which shaders the uniform
282
void getShader(
ShaderType
, SkString*) const;
332
void codeAppendf(
ShaderType
type, const char format[], va_list args);
333
void codeAppend(
ShaderType
type, const char* str);
338
void appendUniformDecls(
ShaderType
, SkString*) const
[
all
...]
/external/skia/src/gpu/gl/
GrGLShaderBuilder.h
101
enum
ShaderType
{
163
void appendTextureLookup(
ShaderType
,
173
void appendTextureLookupAndModulate(
ShaderType
,
179
/** Emits a helper function outside of main(). Currently
ShaderType
must be
181
void emitFunction(
ShaderType
shader,
213
visibility is a bitfield of
ShaderType
values indicating from which shaders the uniform
282
void getShader(
ShaderType
, SkString*) const;
332
void codeAppendf(
ShaderType
type, const char format[], va_list args);
333
void codeAppend(
ShaderType
type, const char* str);
338
void appendUniformDecls(
ShaderType
, SkString*) const
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...]
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