/external/qemu/distrib/sdl-1.2.15/test/ |
testver.c | 13 SDL_version compiled; local 24 printf("Compiled with SDL 1.2 or newer\n"); 26 printf("Compiled with SDL older than 1.2\n"); 28 SDL_VERSION(&compiled); 29 printf("Compiled version: %d.%d.%d\n", 30 compiled.major, compiled.minor, compiled.patch);
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Common/ |
esShader.c | 46 GLint compiled; local 61 glGetShaderiv ( shader, GL_COMPILE_STATUS, &compiled ); 63 if ( !compiled )
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/ |
lp_bld_init.h | 48 unsigned compiled; member in struct:gallivm_state
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_init.h | 48 unsigned compiled; member in struct:gallivm_state
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/external/chromium_org/cc/output/ |
program_binding.cc | 94 int compiled = 0; local 95 GLC(context, context->getShaderiv(shader, GL_COMPILE_STATUS, &compiled)); 96 if (!compiled) {
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/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/custom/ |
CustomFilterCompiledProgram.cpp | 85 int compiled = 0; local 86 m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled); 87 if (!compiled) {
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/ |
Hello_Triangle.c | 34 GLint compiled; local 49 glGetShaderiv ( shader, GL_COMPILE_STATUS, &compiled ); 51 if ( !compiled )
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 62 GLint compiled = 0; local 63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 64 if (!compiled) {
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 28 int[] compiled = new int[1]; local 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 30 if (compiled[0] == 0) {
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
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/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
DefineList.java | 44 private String compiled = null; field in class:DefineList 63 oc.write(compiled, "compiled", null); 75 compiled = ic.readString("compiled", null); 80 compiled = ""; 86 //compiled = null; 91 // compiled = null; 98 compiled = null; 107 compiled = null [all...] |
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 100 int[] compiled = new int[1]; local 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 102 if (compiled[0] == 0) {
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/cts/suite/pts/deviceTests/opengl/jni/graphics/ |
GLUtils.cpp | 135 GLint compiled = 0; local 136 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 137 if (!compiled) {
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 196 int[] compiled = new int[1]; local 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 198 if (compiled[0] == 0) {
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererOneColorBufferTest.java | 101 int[] compiled = new int[1]; local 116 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 118 if (compiled[0] == 0) {
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gles3jni.cpp | 49 GLint compiled = GL_FALSE; local 51 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 52 if (!compiled) {
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/external/chromium_org/third_party/angle_dx11/samples/translator/ |
translator.cpp | 156 bool compiled = CompileFile(argv[0], compiler, compileOptions); local 166 if (compiled && (compileOptions & SH_OBJECT_CODE)) { 175 if (compiled && (compileOptions & SH_ATTRIBUTES_UNIFORMS)) { 186 if (!compiled)
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/frameworks/native/cmds/flatland/ |
GLHelper.cpp | 313 GLint compiled = 0; local 314 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 315 if (!compiled) {
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/frameworks/native/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 38 GLint compiled = 0; local 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 40 if (!compiled) {
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